Feature requests, bug reports and related discussion
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zuani
- Posts: 12
- Joined: Sat Jun 07, 2008 12:59 am
- Location: Verona, Italy
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by zuani » Sat Jun 14, 2008 10:04 pm
hello to all they are new of the forum
when I duplicate and then I reflect an object, the turning out objects are black
this is a bug?
thanks and compliment up to now to all for the carried out job
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Attachments
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- object with duplicate and reflect
- im1213381832.png (755.29 KiB) Viewed 1868 times
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- im1213381983.png (747.44 KiB) Viewed 1868 times
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suvakas
- Posts: 2613
- Joined: Mon Sep 04, 2006 11:08 pm
- Location: Estonia
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Contact:
Post
by suvakas » Sat Jun 14, 2008 10:09 pm
Flip the normals.
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CTZn
- Posts: 7240
- Joined: Thu Nov 16, 2006 4:34 pm
- Location: Paris, France
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by CTZn » Sun Jun 15, 2008 12:33 am
because reflecting a geometry does so.
obsolete asset
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neepneep
- Posts: 413
- Joined: Wed Jun 28, 2006 10:21 am
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by neepneep » Sun Jun 15, 2008 1:50 am
This is a bug with instanced transparent materials.
If you use Blender then use shift-D to make a duplicate of the object and your object will look fine (do not use alt-D.)
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zuani
- Posts: 12
- Joined: Sat Jun 07, 2008 12:59 am
- Location: Verona, Italy
Post
by zuani » Sun Jun 15, 2008 1:56 am
thanks a lot guys!
I made confusion with the commands in blender, is everything to place now!
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