Feature requests, bug reports and related discussion
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StompinTom
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by StompinTom » Wed Oct 11, 2006 8:58 am
dunno if theres a post on this already, couldnt find one, but i remember reading about it earlier.
in an interior rendering im doing right now, there is a glowing line across the middle, i think where the horizon should be outside. its subtle but very noticable. any solutions?
i will post as soon as i get my host shit figured out.
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rikokun
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by rikokun » Wed Oct 11, 2006 9:29 am
you mean something like this?
done in new v6t4
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StompinTom
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by StompinTom » Wed Oct 11, 2006 10:07 am
yes. you can see it on the wall. in my render its a bit more prominent/visible than that. could it be the new code?
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Kosmokrator
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by Kosmokrator » Wed Oct 11, 2006 10:56 am
yes its a bug!!!
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
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8bstudio
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by 8bstudio » Wed Oct 11, 2006 9:32 pm
Hi.
The same for me...I think
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tungee
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by tungee » Thu Oct 12, 2006 12:50 am
same here!
Only normal pathtracing (no mlt and bipt)
[/img]
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StompinTom
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by StompinTom » Thu Oct 12, 2006 3:41 am
heres the example i was talking about.
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OnoSendai
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by OnoSendai » Sat Oct 14, 2006 2:57 pm
Can someone do me a favour and find a real simple test case scene for this bug? less objects the better, and then email it to me at
nickamy AT paradise DOT net DOT nz
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joegiampaoli
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by joegiampaoli » Tue Oct 17, 2006 4:41 pm
Here's a test I did with indigo 6t5, not only do I get a horizon artifact but a vertical one.
NOTE: I gave it some burn to make it more noticable.
Will send this to you Ono, hope it helps
Joe Giampaoli
Never tie a ship to a single anchor, nor life to a single hope
My Indigo Gallery
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u3dreal
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by u3dreal » Sun Oct 22, 2006 12:55 am
Hi Nick,
Did you get any testscene concerning this bug ??
If not let me know and i will prepare one..
We have to get rid of it..
cheers
u3dreal
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OnoSendai
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by OnoSendai » Sun Oct 22, 2006 1:51 am
I have joegiampaoli's test scene.
But if you have another test scene, that would be good thx.
The simpler the better as well
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OnoSendai
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by OnoSendai » Sun Oct 22, 2006 2:29 am
Hmm.. this bug only seems to occur with physical sky. Can anyone give a counterexample?
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Maluminas
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by Maluminas » Sun Oct 22, 2006 3:06 am
Your statement seems right, ive never seen it when there is no sun. I discovered the bright vertical line too but joegiampaoli was faster than me
My scene is quite complicated, ill try to simplify it and see if it still does it. If it does ill give it to you.
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Zom-B
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by Zom-B » Sun Oct 22, 2006 3:57 am
Ono-Sendai wrote:Hmm.. this bug only seems to occur with physical sky. Can anyone give a counterexample?
herewe go...
polygonmanufaktur.de
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OnoSendai
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by OnoSendai » Sun Oct 22, 2006 4:47 am
ah yes.. it seems I spoke too soon
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