[REQ] Gradient background option

Feature requests, bug reports and related discussion
Post Reply
9 posts • Page 1 of 1
StompinTom
Indigo 100
Posts: 1828
Joined: Mon Sep 04, 2006 3:33 pm

[REQ] Gradient background option

Post by StompinTom » Sat May 03, 2008 3:06 am

along with the solid color and physical sky system, would it be easy to implement a gradient background option? preferably one where you could define an arbitrary number of points (for a rainbow sky, for example)?
i find it a lot easier to tune lights and such to a background color with Gain and itd be easier to get exactly the kind of sky i want with a gradient (for those purple sunsets or what).

thoughts?

User avatar
Kosmokrator
Posts: 1141
Joined: Sat Jul 29, 2006 11:52 am
Location: Greece-Athens

Post by Kosmokrator » Sat May 03, 2008 3:12 am

yes or some alien landscapes........like the bryce env system....
i like the idea.....
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

User avatar
Zom-B
1st Place 100
Posts: 4700
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: [REQ] Gradient background option

Post by Zom-B » Sat May 03, 2008 4:00 am

StompinTom wrote:...thoughts?
Yes, a "Turbulence Transition Function" from the gradient color points would be nice ;-)
polygonmanufaktur.de

StompinTom
Indigo 100
Posts: 1828
Joined: Mon Sep 04, 2006 3:33 pm

Re: [REQ] Gradient background option

Post by StompinTom » Sat May 03, 2008 8:27 am

ZomB wrote:
StompinTom wrote:...thoughts?
Yes, a "Turbulence Transition Function" from the gradient color points would be nice ;-)
hm what do you mean by that? do you have any examples of this?
sounds like something like a texture that would modulate how it fades from one color to the next....

User avatar
alexmeyer
Posts: 150
Joined: Tue Jan 16, 2007 7:55 am
Contact:

Post by alexmeyer » Sat May 03, 2008 9:13 am

For a gradient/alien landscape/etc. BG you could just use alpha rendering.... add in the background afterwards.
From uncyclopedia.org, on "Elephant's Dream":

"The choice of the title is highly significant, because while the movie does not feature any elephants nor dreams, no one understands what happens anyway."

User avatar
dougal2
Developer
Posts: 2532
Joined: Wed Nov 15, 2006 8:17 am
Location: South London

Post by dougal2 » Sat May 03, 2008 9:59 am

+1 what alex said.

StompinTom
Indigo 100
Posts: 1828
Joined: Mon Sep 04, 2006 3:33 pm

Post by StompinTom » Sat May 03, 2008 4:54 pm

except that you dont get reflections/light from the background that way.

also, im not sure if alpha rendering works if youre looking at the sky through glass. i dont think it can, especially if the glass is warping everything so much (say if it was an amorphous sculpture of some kind).

User avatar
alexmeyer
Posts: 150
Joined: Tue Jan 16, 2007 7:55 am
Contact:

Post by alexmeyer » Sat May 03, 2008 4:58 pm

That's a good point. Alpha mapping won't help at all with reflective/refractive materials.
From uncyclopedia.org, on "Elephant's Dream":

"The choice of the title is highly significant, because while the movie does not feature any elephants nor dreams, no one understands what happens anyway."

User avatar
Zom-B
1st Place 100
Posts: 4700
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: [REQ] Gradient background option

Post by Zom-B » Sat May 03, 2008 11:39 pm

StompinTom wrote:hm what do you mean by that? do you have any examples of this?
sounds like something like a texture that would modulate how it fades from one color to the next....
exactly! :)
Attachments
gradient.jpg
gradient.jpg (82.55 KiB) Viewed 2860 times
polygonmanufaktur.de

Post Reply
9 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 25 guests