I was curious if the next version of indigo could read the keyboard for a character or something that would stop the program. Like if I press 'x' from the terminal I started indigo from, it would shut down.
Basically I've been writing a front end for myself to help with animations and haven't been able to use it on anything higher than 0.5. Right now I'm just using Java's process.destroy () method, which I hear is frowned upon anyway. No biggie, just something to think about. Keep up the good work man!
dogfin -
Stop rendering with the keyboard
I would like to see a render pause or a way to save the render where it's at and if you so wanted you could start from where you left off and keep on rendering it. It eats up my computer resources and doing it overnight, work during the day render overnight etc would be very nice. I suppose you could also write something in c or c++ to schedule the rendering cycles.
"To be, or not to be" That is a question?
I use ctrl-c
it would be nice to have a key that does "save and exit"
so you don't risk to have a corrupted image
and it would be also nice to have indigo save on two files: the current render, and a backup one (maybe created only 10 normal saves)
so that if Indigo crashes while saving you'd still have a not so old render
it would be nice to have a key that does "save and exit"
so you don't risk to have a corrupted image
and it would be also nice to have indigo save on two files: the current render, and a backup one (maybe created only 10 normal saves)
so that if Indigo crashes while saving you'd still have a not so old render
It was a very old post (probably on the old forum site) that I remember nick mentioning that ctrl-c was not a good idea. The official way to close indigo, without risk of a corrupted image, is to close the rendering window. Therefore an alt-f4 command to that window (like m1j said) would be more recommended.
ctrl-c and alt-f4 are nice and all, but it would be way better if indigo could just read keyboard input. Not only would it allow for better scripting and front ends, but it would also be a step towards indigo running on a headless system. Not all of my computers have monitors, or even video cards. I use them for grunt work like compiling and rendering. I would love to use indigo on them.
Back when I first posted this I was thinking that it would be a great way for nick (is that his name?) to get away from the graphics stuff and take a break on some easy interface stuff. Halt time is also nice, but I only use muts per pixel in my frontends. Maybe all this will happen on 0.7, hehe .
dogfin -
Back when I first posted this I was thinking that it would be a great way for nick (is that his name?) to get away from the graphics stuff and take a break on some easy interface stuff. Halt time is also nice, but I only use muts per pixel in my frontends. Maybe all this will happen on 0.7, hehe .
dogfin -
Who is online
Users browsing this forum: No registered users and 16 guests