to increase the materials(competition)

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filippo
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to increase the materials(competition)

Post by filippo » Fri Sep 07, 2007 6:13 am

To increase the availability of materials, could not do a competition when do all the consumers propose their material?
so the bookstore of materials would increase of number and quality...
thing done think of it?
filippo

sorry for my poor language
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Whaat
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Post by Whaat » Fri Sep 07, 2007 6:30 am

This is a great idea! :D

The trouble is finding someone who has the time to organize the competition...

neepneep
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Post by neepneep » Fri Sep 07, 2007 8:37 am

how about a competition to see who can make a materials DB module for joomla??
1st prize is a noddy badge and eternal respect from the community!! :D

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Whaat
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Post by Whaat » Fri Sep 07, 2007 9:19 am

Maybe each material competition could run for two weeks and would have a specific theme. I think the themes should include mainly real-world materials that Indigo noobs might struggle with. For example,

Suggested Material Contest Themes
Vegetation
Building Materials (wood, brick, steel, etc.)
Metallic (car paints, brushed metal, etc.)
Fabrics
SSS (wax, marble, plastics)
Weathered Materials

A relatively easy way to organize the contest would be to start a new forum called Material Competitions and then create a new thread for each contest and theme.
Each entry could consist of 3 items:
1) Material settings and/or IGM file with texture maps.
2) Render of a scene using the material
3) Render using a standard material preview scene

As an incentive to post materials, Ono could set up a poll on the front page after the contest is over and we could vote for the best material.

Please post if you are interested in this or have other suggestions.

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Kram1032
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Post by Kram1032 » Fri Sep 07, 2007 9:24 am

Vegetation: Dr. Bouvier Leduc wins!
Metallic: pure nk not allowed, I s'ppose? Or do you especially mean the texture effects (as fir brushed metal)?

Great Idea, indeed :D

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Marcofly
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Post by Marcofly » Sat Sep 08, 2007 5:44 am

Kram!!!! please organize it!!! yes yes!!! :lol:

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Kram1032
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Post by Kram1032 » Sat Sep 08, 2007 7:31 am

me? xD - I'm not the best organizer ^^

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filippo
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Post by filippo » Tue Sep 11, 2007 3:48 am

who wants to participate?if we reach enough participants we will tell to Ono to organize it....

1_I am there
filippo
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Kram1032
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Post by Kram1032 » Tue Sep 11, 2007 6:05 am

I'm not sure about that, but I think, Ono also isn't the best idea as an organizer.... he should concentrate on his next release^^ (He needs to decide himself, though^^)

vansan
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Post by vansan » Tue Sep 11, 2007 9:14 am

+1
We just can begin the contest, other will join later if they want. :)
No need to wait someone.

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filippo
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Post by filippo » Wed Sep 12, 2007 1:30 am

for the tests on the materials I thought about using as scene this file........it's the material test of Vray....
does thing think of it?
filippo
Attachments
indigo.rar
material test
(180.62 KiB) Downloaded 194 times
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Kram1032
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Post by Kram1032 » Wed Sep 12, 2007 4:59 am

1 crit: it's 3Ds format... it's ok, but blenders 3ds import sucks... I'll try to import, but actually, .obj would be better...

vansan
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Post by vansan » Wed Sep 12, 2007 6:35 am

I fixed the geometry a little for the file Filippo uploaded.
Here you go, .OBJ file
Attachments
test_scene_OBJ.rar
(754.74 KiB) Downloaded 637 times
Last edited by vansan on Wed Sep 12, 2007 6:33 pm, edited 2 times in total.

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Kram1032
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Post by Kram1032 » Wed Sep 12, 2007 6:37 am

good :D thx, very much :)

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Post by jeffr » Wed Sep 12, 2007 10:34 am

Any files to be used would need to be available in formats everyone can use. I would suggest that indigo's own format be made available at least. Then it can be used as an include in the scene file.

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