feature poll

Feature requests, bug reports and related discussion

Most wanted new feature

glossy glass
7
11%
SSS
30
48%
participating media (fog etc..)
6
10%
shaders
19
31%
 
Total votes: 62

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OnoSendai
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Post by OnoSendai » Mon Sep 04, 2006 3:16 am

Perhaps i could hack up some kind of fake SSS, which only scatters at the entry to and exit from transparent materials. Would this be useful, or do you think only true SSS will do?

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Kosmokrator
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Post by Kosmokrator » Mon Sep 04, 2006 3:25 am

i prefer real sss effects but for the moment its cool to have a fake one! :wink:
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manitwo
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Post by manitwo » Mon Sep 04, 2006 3:38 am

if fake sss would be faster that would be wonderfull!(we could use this for example for leaves or something)
of course i won't miss real sss 8)
manitwo: I dont know about turning off caustics, Indigo is all about acurate (unbiased) light simulation. That would introduce bias and defeat Indigo's purpose, IMHO.
Sometimes there are caustics wich don't makes the image better and even are not "seeable" (oh, i bet thats really bad english :oops: ) and produces nevertheless white dots/fireflies. In these cases that option would be very useful (you won't have to wait sooo long till the caustics clear up), imho. :D

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Maluminas
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Post by Maluminas » Mon Sep 04, 2006 4:36 am

Fake SSS could be an option if it could be faster than real SSS like manitwo said, but i would really like true SSS added sometime in the future, because i expect fake SSS to look somewhat fake lol :D

IanC
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Post by IanC » Mon Sep 04, 2006 6:04 am

SSS would be fantastic, though shaders too, and those other things. Hehehe!
Perhaps i could hack up some kind of fake SSS, which only scatters at the entry to and exit from transparent materials. Would this be useful, or do you think only true SSS will do?
Wouldn't this be rough glass? That would be a great feature too!


Ian

neepneep
Indigo 100
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Post by neepneep » Mon Sep 04, 2006 12:31 pm

The more features the merrier.

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Zom-B
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Post by Zom-B » Mon Sep 04, 2006 2:10 pm

I would love to see some SSS stuff in Indigo too!!!
If this "hack" you talk about Nic, is a easy job for you, go for it dude!

Perhaps this hack will stay a interesting feature even if SSS is out for Indigo someday!
But I think before putting more stuff into Indigo, bug-hunting is more important (kill em all :lol: ),
to get a clean and clear Indigo version first... this will make things for "Indigo Newcommers" much easier!

But the most important thing is, that you do the stuff you like to Nic :wink:
Doesn't matter what you code, I'm shure we'll be allways happy about it :)

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tungee
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Post by tungee » Mon Sep 04, 2006 7:14 pm

s :oops: s :oops: s :twisted:

deathblood
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Post by deathblood » Mon Sep 11, 2006 1:50 am

SSS :roll: :roll:

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mrmoose
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Post by mrmoose » Mon Sep 11, 2006 9:13 pm

Alphamap would be great too!!! 8)

zuegs
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Location: switzerland

Post by zuegs » Mon Sep 11, 2006 9:38 pm

I dream of a image-mapping for most material parameters:
ex1:

Code: Select all

    <specular>0.100 0.100 0.100</specular>
or with map

Code: Select all

    <specular><map uv-set="uv" gain=1.0 exponent=1.5>spec_map.jpg</map></specular>
ex2:

Code: Select all

    <exponent>100</exponent>
or with map

Code: Select all

    <exponent><map uv-set="uv" gain=150 offset=50>exp_map.jpg</map></exponent>
:D :D :D :wink:

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Zom-B
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Post by Zom-B » Tue Sep 12, 2006 12:03 am

mrmoose wrote:Alphamap would be great too!!! 8)
I think Alpha Maps are one of the most used features in 3D,
so it would enhance Indigo much more than a rather not very often used SSS :roll:

And don't forget guys, that nick just did some alpha Mapping stuff before :D:
Image

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tungee
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Post by tungee » Tue Sep 12, 2006 5:10 am

what sss is not often used?
i dont think so!

almost every renderer has sss!
for example skin; without sss you forget it.

geoadel
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Post by geoadel » Tue Sep 12, 2006 5:37 am

SSS is also necessary for any kind of fabric - if I am not mistaken, the wonderful picture on the indigo-homepage leading to the forums for example could have greatly benefitted from SSS for backlighting the left curtain (if I recognized the sunlight-angle correctly).

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Zom-B
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Post by Zom-B » Tue Sep 12, 2006 6:33 am

Hey guys, I didn't sad that SSS isn't used often, I know its important part of a Render, and I love it too!!!

Its only that images with alpha chanel could be used in a bigger range of scenarios,
you also have to remember that without shaders the use of SSS is limited even more ...
But at the end, both SSS & Alphamapping are in developement,
so lets see what kind of cookies nick will give us in the future :P
Last edited by Zom-B on Wed Sep 13, 2006 3:07 am, edited 1 time in total.

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