[REQ] Smoothing Angles

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okazaky
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[REQ] Smoothing Angles

Post by okazaky » Tue Jun 26, 2007 7:41 am

Angle limitations for the normal smoothing would be useful ;)

example:
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OnoSendai
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Post by OnoSendai » Tue Jun 26, 2007 7:50 am

I regard the correct exporting of reasonable shading normals as the 3d modeler program / exporter's issue.

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fused
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Post by fused » Tue Jun 26, 2007 8:01 am

sry ^^

:oops:

okazaky
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Post by okazaky » Tue Jun 26, 2007 8:22 am

@Ono:
Thx for the quick answer

@fused:
Hehe, no problem^^
Could be a feature of the next Cindigo release ;)

Wedge
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Post by Wedge » Thu Jun 28, 2007 5:14 pm

As some of you know I have done some work with Blender exporter and at some point I was going to look into this but never did.

Anyway, as some of you also know I have stopped working on exporter due to not having the time for it. Well tonight I had some time, so...I just finished writing it and will upload a new version with angle specified smoothing.

First tests look good and when I make sure it is working properly it will be uploaded.

This update is of course for Blender exporter...In an hour or so...you will find it in Blender sub forum. :)
Content contained in my posts is for informational purposes only and is used at your own risk.

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