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Network rendering works on latest indigo??

Posted: Sun Jun 03, 2007 9:42 pm
by Kosmokrator
hi .....somebody have tryed to render on network?
i start a network render over 25 machines and after some minutes everything hang....or i get a windows error indigo will close ect....
and the number of sample i get on master isnt the right!!!
some ideas? :!:

Posted: Sun Jun 03, 2007 10:35 pm
by neepneep
Maybe increase the frame upload period?

Also maybe try a staggering the start times of the slaves so that they don't try uploading at the same time and overwhelming the master?

Lastly, have you tried supersample=1 ?

Posted: Sun Jun 03, 2007 11:01 pm
by Kosmokrator
no i dont have use supersample 1.....but i think its maybe overload of network...show i will increase the upload freame.....but...with other versions...0.6 everythink works fine.....i will chek it!!! thnx...

any other ideas????

Posted: Mon Jun 04, 2007 12:04 am
by OnoSendai
Might be the master running out of RAM, it's not really optimised for large numbers of clients (like 25) yet

Posted: Mon Jun 04, 2007 12:19 am
by Kosmokrator
ok ono!thnx!!keep it up!!!

Posted: Mon Jun 04, 2007 2:27 am
by zsouthboy
This is a RAM issue, yep :)

Especially if you have mixed clients (e.g. 1gb RAM vs. 2gb), it's a pain to work around.

Easiest way to reduce RAM usage is lower SS factor to 1.