[BUG] Alpha blending/null material 08 release
Posted: Sat May 05, 2007 11:06 am
08_1 release
I have a material that is a blend between null and textures (LEAFS)
Exactly same scene 07 and 08
works perfectly in 07
Looks like this in 08 (look at the leafs)
whats up?
I have a material that is a blend between null and textures (LEAFS)
Code: Select all
<material>
<name>leaf1noalpha</name>
<diffuse>
<colour>0.400 0.400 0.400</colour>
<albedo_texture>
<uv_set>uv</uv_set>
<path>textures/Leaf4.jpg</path>
<exponent>2.300000</exponent>
</albedo_texture>
</diffuse>
</material>
<material>
<name>leaf1</name>
<blend>
<a_name>null</a_name>
<b_name>leaf1noalpha</b_name>
<blend_factor>uv</blend_factor>
<blend_map>
<uv_set>uv</uv_set>
<path>textures/Leaf4alpha.jpg</path>
<exponent>1.000000</exponent>
</blend_map>
</blend>
</material>
works perfectly in 07
Looks like this in 08 (look at the leafs)
whats up?