[?BUG?] Rainhard Kills RGB Lightning...

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[?BUG?] Rainhard Kills RGB Lightning...

Post by Zom-B » Fri Aug 25, 2006 12:46 am

Hey guys...

At the moment I play around with the 3 (object-) lights Indigo uses.

So I did a quick scene with 3 spheres, each lighten up by one of this lights,
with default settings to check how they behave...

from left to right: Peak, RGB & BlackBody
(RGB gets a Red light to see it better)

all 3 lights:

only Peak & RGB:

only RGB:

Because Lineare ToneMapping doesn't work form me in v0.6T1 I couldn't Test,
But my idea about this, is that Rainhard kills it!

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