[REQ] mesh transform in realtime

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zeitmeister
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[REQ] mesh transform in realtime

Post by zeitmeister » Fri Mar 16, 2018 1:29 am

... would improve lighting of scenes tremendeously.
Once being build, you can move the camera, but not meshes. With emittive materials, f.e.
If you were able to move explicit tasked meshes in the build indigo scene, it would be really awesome.
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
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Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64

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