[BUG] posOS() broken

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zeitmeister
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[BUG] posOS() broken

Post by zeitmeister » Wed Dec 13, 2017 12:04 am

Hey guys,
I think that posOS() is broken (again)... or the same like pos world-space.
Try:

Code: Select all

def eval(vec3 pos) vec3:
posOS() - pos
All black, which should not be except for world position 0,0,0, scale 1,1,1 and roation 0,0,0.
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64

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