[REQ] v4 video functionality
[REQ] v4 video functionality
maybe a timeline in light layer section (with keyframes, rgb and gain slider and everything needed)
[like blender's powerfull timeline]
it's usefull for a light animation with still camera.
now is very tedious! save as, move slider, save as, move slider, save as, move slider......
[like blender's powerfull timeline]
it's usefull for a light animation with still camera.
now is very tedious! save as, move slider, save as, move slider, save as, move slider......
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: [REQ] v4 video functionality
There's probably a lot of functionality that could be brought over from Chaotica, including this. Also why does Chaotica still have much more flexible tonemapping options than Indigo?
Re: [REQ] v4 video functionality
develoooooooopers.... ??!!??!
Re: [REQ] v4 video functionality
Why not saving each LL to a own file and then do your Animation inside a proper Video Editor??
With such a small team like Glare is I would like rather to see them focus on the core features and enhancements instead of bringing stuff that other Software is capable of way better...
#DontWasteDevTime
Seeing the Chaotica tonmapping features would be sweet, since (afaik) it can be ported quite simple because of the same GUI framework
With such a small team like Glare is I would like rather to see them focus on the core features and enhancements instead of bringing stuff that other Software is capable of way better...
#DontWasteDevTime
Seeing the Chaotica tonmapping features would be sweet, since (afaik) it can be ported quite simple because of the same GUI framework
polygonmanufaktur.de
Re: [REQ] v4 video functionality
tedious is the answer...Zom-B wrote:Why not saving each LL to a own file and then do your Animation inside a proper Video Editor??
With such a small team like Glare is I would like rather to see them focus on the core features and enhancements instead of bringing stuff that other Software is capable of way better...
#DontWasteDevTime
Seeing the Chaotica tonmapping features would be sweet, since (afaik) it can be ported quite simple because of the same GUI framework
It's what I do now, but if I had many files in the queue, like a "standard" camera animation, the result is a lot of file/frame... in the case of light layer animation the solution is only a manual move slider / save as /move slider save as .. that saves you!
sorry for my english... explain it is difficult with my english language level! Pibuz help me!
only a proof of concept...
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<render_queue>
<item>
<scene_path>XXXXXX</scene_path>
<halt_time>YYYY</halt_time>
<output_path>ZZZZ</output_path>
<layer_variations>
<layer_name>123</layer_name>
<gain_start>1.0</gain_start>
<gain_end>0.0</gain_end>
<step>0.01</step>
...
...
...
</layer_variations>
</item>
</render_queue>
- Originalplan®
- Posts: 757
- Joined: Sat Sep 26, 2015 8:58 pm
- 3D Software: Cinema 4D
- Contact:
Re: [REQ] v4 video functionality
I agree with Zom-B. You can import any number of file sequence you rendered in After Effects for example...in the right order.Zom-B wrote:Why not saving each LL to a own file and then do your Animation inside a proper Video Editor??
With such a small team like Glare is I would like rather to see them focus on the core features and enhancements instead of bringing stuff that other Software is capable of way better...
#DontWasteDevTime
Seeing the Chaotica tonmapping features would be sweet, since (afaik) it can be ported quite simple because of the same GUI framework
Inside Cindigo you are able to animate and keyframe every element Indigo uses..Lightlayers included.
Im pretty sure with double GPU support rendering videos will be just fine as is.
#DontWasteDevTime
Re: [REQ] v4 video functionality
Originalplan® wrote:I agree with Zom-B. You can import any number of file sequence you rendered in After Effects for example...in the right order.Zom-B wrote:Why not saving each LL to a own file and then do your Animation inside a proper Video Editor??
With such a small team like Glare is I would like rather to see them focus on the core features and enhancements instead of bringing stuff that other Software is capable of way better...
#DontWasteDevTime
Seeing the Chaotica tonmapping features would be sweet, since (afaik) it can be ported quite simple because of the same GUI framework
Inside Cindigo you are able to animate and keyframe every element Indigo uses..Lightlayers included.
Im pretty sure with double GPU support rendering videos will be just fine as is.
#DontWasteDevTime
I'm a poor sketchup user...
ok, #DontWasteDevTime
but....
Onoooooooooooooooooooooooo where are you?
Re: [REQ] v4 video functionality
Well, but if you like to do animations some Video editor Skill should be nice.snorky wrote:
I'm a poor sketchup user...
Its super easy to do a animation like you want just based on 1 single rendering and with all LightLayers rendered as a single file.
Then simply animate that images over each other like you like, setting the Layers to "add"
polygonmanufaktur.de
Re: [REQ] v4 video functionality
my test...Zom-B wrote:Well, but if you like to do animations some Video editor Skill should be nice.snorky wrote:
I'm a poor sketchup user...
Its super easy to do a animation like you want just based on 1 single rendering and with all LightLayers rendered as a single file.
Then simply animate that images over each other like you like, setting the Layers to "add"
https://youtu.be/M_EAiXa7Xkk
Last edited by snorky on Wed Mar 02, 2016 5:25 am, edited 1 time in total.
Re: [REQ] v4 video functionality
Ah, nice! Is this based on one single rendering and animated later in a video editor?
polygonmanufaktur.de
Re: [REQ] v4 video functionality
yes yes!Zom-B wrote:Ah, nice! Is this based on one single rendering and animated later in a video editor?
I use virtualdub and a png files sequence
- Originalplan®
- Posts: 757
- Joined: Sat Sep 26, 2015 8:58 pm
- 3D Software: Cinema 4D
- Contact:
Re: [REQ] v4 video functionality
Nice vid.snorky wrote:yes yes!Zom-B wrote:Ah, nice! Is this based on one single rendering and animated later in a video editor?
I use virtualdub and a png files sequence
Please try AE for video...it is build from ground up for stuff you want to use in your project.
Re: [REQ] v4 video functionality
But AE is not for free like VirtualDub!Originalplan® wrote:Please try AE for video...it is build from ground up for stuff you want to use in your project.
polygonmanufaktur.de
- Originalplan®
- Posts: 757
- Joined: Sat Sep 26, 2015 8:58 pm
- 3D Software: Cinema 4D
- Contact:
Re: [REQ] v4 video functionality
That's true...missed that crucial point.Zom-B wrote:But AE is not for free like VirtualDub!Originalplan® wrote:Please try AE for video...it is build from ground up for stuff you want to use in your project.
Re: [REQ] v4 video functionality
Can't that be done in Natron using exr light layers? Haven't seen it but it's free, maybe worth checking.
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