Sketchup 2015 - Materials feault to phong
Sketchup 2015 - Materials feault to phong
Possibly a bug, or maybe a feature? Either way, all textures in Sketchup seem to be tagged as Phong material rather than diffuse as default. No issue to change it in the model, but if you're not aware (or forget) then you end up with some potentially troublesome reflective materials all over the model.
Does this need fixing or can it be changed so that diffuse is the default again?
Does this need fixing or can it be changed so that diffuse is the default again?
Re: Sketchup 2015 - Materials feault to phong
Not a bug, an intentional change by the devs. The thinking being that almost nothing in the real world is pure diffuse... You must have missed this, was quite a bit of discussion about it a while back... I'd say opinion was pretty divided...
As for changing the default, I don't think (afaik) you can change it manually.
As for changing the default, I don't think (afaik) you can change it manually.
- Oscar J
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Re: Sketchup 2015 - Materials feault to phong
A bizarre decision IMO.
Re: Sketchup 2015 - Materials feault to phong
Huh, I did miss that discussion entirely! Yes, a curious decision I'd say, but nevermind. I can work around it.
And what happened to my thread title, how on earth did I manage to type 'feault' instead of 'default'. Whoops!
And what happened to my thread title, how on earth did I manage to type 'feault' instead of 'default'. Whoops!
Re: Sketchup 2015 - Materials feault to phong
..I suggest again to have a simple command in the skindigo render settings window allowing us to choose what would be the default material for the conversion from simple SUmat to IndigoMat.
To me, having all phongs is maybe more realistic but far less practical..
To me, having all phongs is maybe more realistic but far less practical..
Re: Sketchup 2015 - Materials feault to phong
Agreed. It's an extra hoop to jump through.
Personally, I'd also like to see the roughness and reflectivity sliders put back into SkIndigo.
Personally, I'd also like to see the roughness and reflectivity sliders put back into SkIndigo.
Re: Sketchup 2015 - Materials feault to phong
Sliders? I've never heard you mention this before Stinkie...
Re: Sketchup 2015 - Materials feault to phong
Sliders. Or else!
Re: Sketchup 2015 - Materials feault to phong
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