Hey Ono,
just coming up again with a new request...
Should indigo push system to 100% GPU rendering?
Now i just can use 30%-45% of GPU power on GTX 970.
thanx!
Push to 100% GPU rendering on GTX 970?
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Push to 100% GPU rendering on GTX 970?
I'm not a developer or anything, but yes, I think the whole point of the upcoming GPU rendering release is to allow us to use the full potential of our GPU's, regardless of how powerful it is.
Re: Push to 100% GPU rendering on GTX 970?
the most strange thing is:Oscar J wrote:I'm not a developer or anything, but yes, I think the whole point of the upcoming GPU rendering release is to allow us to use the full potential of our GPU's, regardless of how powerful it is.
when i try to set the render threads number to 35
(just for fun,i only have a 4 core cpu 4790k with dubbel-threade).
the CPU is still working as 99%-100%
but the GPU can be raised to 50-60%.
and it's faster than choose "auto"
Re: Push to 100% GPU rendering on GTX 970?
Can this be confirmed ? That would be a nice hack perhaps ? Would it be safe ?ass5001 wrote:the most strange thing is:Oscar J wrote:I'm not a developer or anything, but yes, I think the whole point of the upcoming GPU rendering release is to allow us to use the full potential of our GPU's, regardless of how powerful it is.
when i try to set the render threads number to 35
(just for fun,i only have a 4 core cpu 4790k with dubbel-threade).
the CPU is still working as 99%-100%
but the GPU can be raised to 50-60%.
and it's faster than choose "auto"
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