displacement bug with the pow function a possible feature

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CTZn
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displacement bug with the pow function a possible feature

Post by CTZn » Wed Dec 03, 2014 7:00 am

A displacement function embedding a pow can lead to no geometry at all. Please note that I'm interested in the feature (water ponds, based on terrain displacement).
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User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: displacement bug with the pow function a possible featur

Post by CTZn » Tue Dec 16, 2014 6:46 am

off the top of my head, triangles will vanish if the displacement signal is using a pow function with an exponent below 1.0. I experienced this in multiple occurrences.

again, nuking triangles by a boolean function would be a cool feature.
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