Reflection/ roughness
- thesquirell
- Posts: 428
- Joined: Fri Aug 29, 2014 3:49 am
- Location: Novi Sad, Serbia
Re: Reflection/ roughness
Then, perhaps a toggle switch between advanced/simple material editor could do the trick. And this advanced one would feature all other options we have while creating materials, without the need to edit material's xml, tabulated spectra gui included. The simple one could offer sliders, with universal, all known terms.
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Reflection/ roughness
I agree.
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