Reflection/ roughness

Feature requests, bug reports and related discussion
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thesquirell
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Location: Novi Sad, Serbia

Re: Reflection/ roughness

Post by thesquirell » Mon Dec 28, 2015 7:03 am

Then, perhaps a toggle switch between advanced/simple material editor could do the trick. And this advanced one would feature all other options we have while creating materials, without the need to edit material's xml, tabulated spectra gui included. The simple one could offer sliders, with universal, all known terms.

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Oscar J
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3D Software: Blender

Re: Reflection/ roughness

Post by Oscar J » Mon Dec 28, 2015 7:09 am

I agree. :)

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