edit: my mistake, there is no such Indigo bug. The shared code was duplicated into the parameter shader on which I worked quite some time until conflicts became obvious. I even halted my PC in order to repeat the said bug. I understood my mistake this Saturday night...
in fact, whole terms get ignored in definitions intermediary to eval(), wich in turn responds normally if modified.
Attaching file through a different device...
user bug: values multiplied by zero returnin extreme results
user bug: values multiplied by zero returnin extreme results
Last edited by CTZn on Mon Nov 03, 2014 3:19 am, edited 1 time in total.
obsolete asset
Re: Hard bug: values multiplied by zero returnin extreme res
The shader is displacement. Values are multiplied by zero in several instances yet yield a differentiated output.
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- ISL bug - terms ignored in definitions.pigs
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