[REQ] Dusting off some old requests

Feature requests, bug reports and related discussion
User avatar
yonosoy
Posts: 484
Joined: Sat Dec 01, 2012 9:45 pm
Location: Spain

Re: [REQ] Dusting off some old requests

Post by yonosoy » Sat May 17, 2014 2:01 pm

Hi.
A simple possibility to the region render connected directly with the chromatic noise (fireflies) involved in the caustics processes.
There are two basic groups:
RGB > the order of convergence is blue red green and converges in a middle run.
CYMK > this are the important ones and need a drastic run.

A note about this is that a yellow one (always pure colors) must decrease the brightness jumping from CYMK to RGB (red noise is the last residual of CYMK). All this behaviour is perfectly visible in the raw format process of convergence.

Could exist a simple automask that speaks pure colors for that?

Thanks in advance. If is a silly thing excuses, but is so simple...

Edit: This happens with the presence of real tabulated mediums, mie_cumulus phase, reflections of some NK files, ...
"... the hamster don't see the wheel, and this wasn't said before." (yoS eidaN "el Olvidao")
"... nor 0.2 galaxys, nor 0.8 little chikens ..."

User avatar
OnoSendai
Developer
Posts: 6174
Joined: Sat May 20, 2006 6:16 pm
Location: Newcastle upon Tyne, UK
Contact:

Re: [REQ] Dusting off some old requests

Post by OnoSendai » Tue Jun 03, 2014 3:55 am

We have added support for rendering when textures are missing. A grey texture is used instead, and a list of missing textures is displayed in the GUI while rendering proceeds.

Will be available in 3.8.4.

User avatar
OnoSendai
Developer
Posts: 6174
Joined: Sat May 20, 2006 6:16 pm
Location: Newcastle upon Tyne, UK
Contact:

Re: [REQ] Dusting off some old requests

Post by OnoSendai » Wed Jun 11, 2014 4:26 am

Oscar J wrote:Here's another feature I've been wanting for some time:

OnoSendai wrote:
"The carbon fibre material is an interesting challenge actually, that can't really be done in Indigo efficiently currently.
It really needs a smooth dielectric coating material for the resin, and then a substrate for the carbon fibre with its own shading normal. Currently in Indigo the substrate can't have an independent shading normal. I'll try and improve this at some point.

[...]

Will have a look at it after 3.6 is done."

http://www.indigorenderer.com/forum/vie ... &start=180

Please! :)
Working on it :)
Attachments
speckled_car_paint3.png

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: [REQ] Dusting off some old requests

Post by CTZn » Wed Jun 11, 2014 4:41 am

thanks for pushing guys, my 2d woods have been waiting for this !
obsolete asset

User avatar
Zom-B
1st Place 100
Posts: 4636
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: [REQ] Dusting off some old requests

Post by Zom-B » Wed Jun 11, 2014 4:56 am

This carpaint material looks sweet Ono :shock:

Great to see you digging through this requests!
polygonmanufaktur.de

User avatar
OnoSendai
Developer
Posts: 6174
Joined: Sat May 20, 2006 6:16 pm
Location: Newcastle upon Tyne, UK
Contact:

Re: [REQ] Dusting off some old requests

Post by OnoSendai » Wed Jun 11, 2014 6:27 am

Etienne's carbon fibre material with a coating over it:
Attachments
Carbon Fiber with coating.png

Voytech
Posts: 236
Joined: Thu Oct 06, 2011 8:57 am

Re: [REQ] Dusting off some old requests

Post by Voytech » Wed Jun 11, 2014 6:36 am

OnoSendai wrote:Etienne's carbon fibre material with a coating over it:
:shock: whoa

User avatar
Oscar J
1st Place Winner
Posts: 2167
Joined: Sat Mar 31, 2012 3:47 am
Location: Gothenburg, Sweden
3D Software: Blender

Re: [REQ] Dusting off some old requests

Post by Oscar J » Wed Jun 11, 2014 7:09 am

THAT'S WHAT IM TALKING ABOUT!

User avatar
galinette
1st Place Winner
Posts: 923
Joined: Sat Jan 09, 2010 1:39 am
Location: Nantes, France
Contact:

Re: [REQ] Dusting off some old requests

Post by galinette » Wed Jun 11, 2014 7:25 pm

Damned, I wish I had this some times ago :)

If you remember, the custom carpaint I had done some times before was based on this.

Now I can render my freediving fins :) https://www.youtube.com/watch?v=ni9xymsYgJE
(They were the inspiration for it!)
Eclat-Digital Research
http://www.eclat-digital.com

StompinTom
Indigo 100
Posts: 1819
Joined: Mon Sep 04, 2006 3:33 pm

Re: [REQ] Dusting off some old requests

Post by StompinTom » Wed Jun 11, 2014 10:24 pm

Looks awesome!!!

Post Reply
25 posts

Who is online

Users browsing this forum: No registered users and 1 guest