[REQ] Higher NK file compatibility

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[REQ] Higher NK file compatibility

Post by Zom-B » Fri Dec 28, 2012 2:44 am

I recently have some jobs on my table that would benefit from using Optical information in out of NK files from the Internet.

But sadly Indigo only support "low level" NK files throwing out an error like that for others:

Code: Select all

Error while building scene: Error while loading phong material 'Titan-Nitrit': ComplexIORExcep: Only spectral units of eV supported right now..
Would it be possible to upgrade Indigos NK usage to such materials?
Maybe some transformation of these Lambda (A),n, k files could be possible so we could at least use the solid stuff without problems.

Here a page with some example NKs that don't load at all:

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