Indigo return Error.

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damian
Posts: 7
Joined: Tue Oct 24, 2006 6:59 pm

Indigo return Error.

Post by damian » Thu Dec 21, 2006 3:07 am

Good day-time.
My name is Damian, Im from Russia.

When I starting render a large image 4000x3000pix after several minutes it is return error "Scene fatal Error: failed to allocate memory while building mesh kd-tree". It is strange because my scene contained about 33000 polygons and I start render on mashine: Core2Duo E6600 Ram-2 Gb.

Whats wrong?

Thanks.

Full log:
PNG output pathname: 'C:\Indigo/renders/Voice.png'
Using 2 thread(s).
scene file path: 'C:\Indigo/default.xml'
Using working directory path 'C:\Indigo'.
created world.
Loading Scene 'C:\Indigo/default.xml'...
Camera: white balance = D65, using CIE XYZ chromacity (0.312730, 0.329020)
simple3d mesh vert mem used: 1.125KB (24 verts)
simple3d mesh tri mem used: 288B (12 tris)
Loading tree from disk cache...
-----------TriTree::build()-------------
12 tris.
temp tris mem usage: 432B
intersect_tris mem usage: 576B
calcing root AABB.
max tree depth: 9
total nodes used: 15 (120B)
total leafgeom size: 48 (192B)
finished building tree.
Done.
simple3d mesh vert mem used: 1.125KB (24 verts)
simple3d mesh tri mem used: 288B (12 tris)
Loading tree from disk cache...
-----------TriTree::build()-------------
12 tris.
temp tris mem usage: 432B
intersect_tris mem usage: 576B
calcing root AABB.
max tree depth: 9
total nodes used: 7 (56B)
total leafgeom size: 32 (128B)
finished building tree.
Done.
simple3d mesh vert mem used: 902.250KB (19248 verts)
simple3d mesh tri mem used: 789.469KB (33684 tris)
Couldn't find matching cached tree file, rebuilding tree...
-----------TriTree::build()-------------
33684 tris.
temp tris mem usage: 1.156MB
intersect_tris mem usage: 1.542MB
calcing root AABB.
max tree depth: 32
reserving N nodes: 33684(263.156KB)
leafgeom reserved: 134736(526.313KB)
tri_boxes mem usage: 1.028MB
SceneLoaderExcep: Failed to allocate memory while building mesh kd-tree.
Fatal Error: SceneLoaderExcep: Failed to allocate memory while building mesh kd-tree. [/img]

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CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Thu Dec 21, 2006 4:34 am

Indigo needs to write a cache on disk, maybe your disk is full ?

I can't tell if 1.156MB is 1,1MB or 1156MB (1GB). 1GB would be odd.

damian
Posts: 7
Joined: Tue Oct 24, 2006 6:59 pm

Post by damian » Thu Dec 21, 2006 9:57 pm

CTZn wrote:Indigo needs to write a cache on disk, maybe your disk is full ?

I can't tell if 1.156MB is 1,1MB or 1156MB (1GB). 1GB would be odd.
May be you right, although disk c: is not full it is write protected by IT administrator of my company where I working.

So, thanks for answering ;)

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