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winter garden

Posted: Fri May 07, 2010 5:30 am
by wojtek-w
Hi everyone!.
Here's my rather quick archviz of winter garden (house itself wasn't a subject of design). I know the roof is too flat and rain pipes are way too bright, but i couldn't focus on the house due to short deadline and it was a "secondary character" in this case. This job is done but any comments and suggestions are more than welcome. We are all still learning, aren't we?

p.s. i'm working with sketchup. people are post-pro, greenery - flat surfaces with blend material.

Re: winter garden

Posted: Fri May 07, 2010 5:41 am
by Jambert
nice work

vyonyx people :wink:

Re: winter garden

Posted: Fri May 07, 2010 5:44 am
by wojtek-w
thanx.

vyonyx it is :D

Re: winter garden

Posted: Fri May 07, 2010 5:51 am
by StompinTom
Nice, but that winter garden looks very dark...

Re: winter garden

Posted: Fri May 07, 2010 9:08 pm
by wojtek-w
StompinTom wrote:Nice, but that winter garden looks very dark...

You're right, but i tried to change glass opacity and/or color and then in the light areas (right corner, stairs) it became unnaturally invisible. So the reasons of darkness:
1.glass if reflecting dark areas of envmap
2.in some points we're looking through 6-8 layers of glass, so the light is loosing its impact (inside, by each seal there are post made of two glass surfaces close to each other)
3. there's no light inside the house. I tried this but it seemd unnatural.

Just for curiosity i made another shot from difrent point of view, and as You can see it isn't so dark so it's mostly "fault" of envmap i think.

Re: winter garden

Posted: Fri May 07, 2010 9:35 pm
by benn
Why is the wood inside the winter garden so wobbly / rough looking?

Re: winter garden

Posted: Fri May 07, 2010 10:13 pm
by wojtek-w
You mean house widow's wood?
material is the same as above, so maybe it needs more time to render? or maybe it's a question of glass - the roughness is set to about 5 (I don't rembember right now).