Recent work

Show off your final renders
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StompinTom
Indigo 100
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Joined: Mon Sep 04, 2006 3:33 pm

Recent work

Post by StompinTom » Wed Apr 07, 2010 4:16 am

Hey hey,

Here are some recent renderings I did in the past couple of weeks. Pretty basic stuff, for the most part, and most of these had to be done within the space of a couple days each, so I'm pretty happy with how they came out, considering.

I'm hoping to drop a lot of this cookie-cutter shit and work on some a bit more creative personal projects very soon, both so I don't go mental and to build up my portfolio with nicer stuff.

Comments/crits!

Thanks for watching.
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hybrid_m064_CREE_s.jpg
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hybrid_m012_pHSILMountain_r090202_ext2_s.jpg (188.67 KiB) Viewed 7161 times
hybrid_m019_pWhitewater_r090318_s.jpg
hybrid_m019_pWhitewater_r090318_s.jpg (221.47 KiB) Viewed 7161 times
hybrid_m019_pWhitewater_r090318_v2_s.jpg
hybrid_m019_pWhitewater_r090318_v2_s.jpg (245.26 KiB) Viewed 7161 times
annacarlo-house6-3_s.jpg
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annacarlo-house6-2_s.jpg
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annacarlo-house6-1_s.jpg (357.36 KiB) Viewed 7161 times

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ENSLAVER
Posts: 399
Joined: Tue Feb 20, 2007 1:49 am

Re: Recent work

Post by ENSLAVER » Wed Apr 07, 2010 4:38 am

Great work, I love the long grass around the edge of the whitewater house, and the little flowers here and there in the others.

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fenerolina
Posts: 141
Joined: Sun Mar 15, 2009 12:27 pm
Location: Pyrenees

Re: Recent work

Post by fenerolina » Wed Apr 07, 2010 9:43 am

First one is very cool. Reminds me Rodney Matthews carpentery.
Ah, congratulations for your GH house little prize!

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Stur
Posts: 594
Joined: Fri Nov 10, 2006 11:52 pm
Location: Nancy, France

Re: Recent work

Post by Stur » Wed Apr 07, 2010 10:04 am

Great modeling and composition work.

The house on top of the small hill gives kind of a "fairy tale" mood I like a lot.

Thom
Posts: 49
Joined: Sun Jan 13, 2008 8:55 am
Location: Canada

Re: Recent work

Post by Thom » Wed Apr 07, 2010 3:43 pm

The second last render is f**king brilliant. Very Southern Ontario, by the way ;).

Jeff
Posts: 112
Joined: Fri Aug 28, 2009 1:28 pm

Re: Recent work

Post by Jeff » Wed Apr 07, 2010 5:56 pm

Very nice work Tom! The environment on those scenes looked so natural. The first four and the last one are my favorites. There is nothing much to crit except for some minor details the roof hips and valleys.

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fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Recent work

Post by fused » Wed Apr 07, 2010 6:23 pm

very nice renderings. my favorite is the first.

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djegoo
Indigo 100
Posts: 273
Joined: Thu Jul 16, 2009 10:19 pm

Re: Recent work

Post by djegoo » Wed Apr 07, 2010 8:15 pm

Oww these are Professionnal Neat renders. Good Job.

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Godzilla
Indigo 100
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Joined: Sat Jun 06, 2009 11:33 am

Re: Recent work

Post by Godzilla » Wed Apr 07, 2010 10:25 pm

Great renderings Tom.

I think whoever made the blog post mis- understood you though, by 'cookie cutter' you were referring to the houses themselves, correct?
samlavoie.xyz

StompinTom
Indigo 100
Posts: 1828
Joined: Mon Sep 04, 2006 3:33 pm

Re: Recent work

Post by StompinTom » Thu Apr 08, 2010 12:32 am

Thanks guys! Really appreciate the feedback.

ENSLAVER: That's the Blender particle system at work! It doesn't help my laziness :P

fenerolina: Thanks! I was quite surprised about that! I think GrowFX is only for Max though... so I'll just have to let it sit there until the day comes, I guess :) I'll have to look up Rodney Matthews!

Stur: Thanks! That was done in one day (day before yesterday) because I met with my employer/client in the morning, we designed it on the spot, I went home to model it, rendered it overnight and sent it to them the next day for some presentation they were putting together for today. The problem for ME was how to turn what is essentially a box with a pitched roof into something worth looking at!

Thom: Thank you! It's somewhere near Montreal, I think, so very close! McMansions ARE very Southern Ontario ;)

Jeff: Thanks, man! The roof was a bitch, but after pulling out my hair for a couple of days, I found Geom Tools which is an amazing script in Blender that lets you do intersections of faces/edges with or without cutting them, so I used it to set up snap points and redid the roof in half an hour. Something new every day!

Fused, djegoo: :)

Godzilla: Thank you! I was referring to the actual projects themselves, yes. I mean, I love doing this kind of work, but I wouldn't be able to say that it's the most inspirational kind of building/architecture. Also, in terms of scale, I'm thinking more and more that I should cut my teeth on some larger/longer projects. The GH House entry was probably the first project I've spent more than a week on and it felt great to be able to accomplish that much more by spending an extended period of time on it. By the way, what blog post are you referring to?

EDIT: Ah, nevermind. Sweet! I was referring to the buildings themselves, but I guess it could almost be applied to the way I recycled a lot of the materials and trees/grass for the projects (model the house, import materials, import grass, add particle systems, import trees, slap on some details here n there, angle the sun et voila) which is all the more reason to do something a bit more unusual/non-standard.

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dakiru
Indigo 100
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Joined: Mon Jun 22, 2009 6:51 am

Re: Recent work

Post by dakiru » Fri Apr 09, 2010 9:27 am

Great work. Second is my favorite :) Agree to Stur about the "fairytaleness". May I ask, is the sky made post-pro? I mean the clouds on 2,6,7.

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kikeonline
3rd Place Winner
Posts: 160
Joined: Wed May 21, 2008 2:47 am
Location: Nicaragua

Re: Recent work

Post by kikeonline » Tue Apr 13, 2010 5:24 am

Awsome!! love the second, third and fourth. :P

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