Beers

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kikeonline
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Beers

Post by kikeonline » Fri Jan 22, 2010 2:10 pm

Blender 2.49a
Indigo 1.1.18
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Last edited by kikeonline on Tue Jan 26, 2010 2:50 am, edited 1 time in total.

Soup
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Re: Beers

Post by Soup » Fri Jan 22, 2010 2:57 pm

Mmmmmmmmmmm tasty

Why not Indigo 2.2?

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Godzilla
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Re: Beers

Post by Godzilla » Fri Jan 22, 2010 3:07 pm

Looks good, though the lighting is a little bland.


Soup wrote:Mmmmmmmmmmm tasty

Why not Indigo 2.2?

Watermarks?
samlavoie.xyz

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djegoo
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Re: Beers

Post by djegoo » Sat Jan 23, 2010 5:05 am

resolution limit i guess

Nice! Oh i was wondering how to do the condensation effect on a glass... is it modelling!!?? or some form of displacement?
good job! gonna buy some beers btw
soon!

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galinette
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Re: Beers

Post by galinette » Sat Jan 23, 2010 9:02 am

Impressive!

I like the light, it looks like studio photography.

Etienne
Eclat-Digital Research
http://www.eclat-digital.com

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kikeonline
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Re: Beers

Post by kikeonline » Sat Jan 23, 2010 9:08 am

Thanks for the comments.

@djegoo
The condensation its just a very noisy bump map.

The main reason I still use 1.1.18 is money :(

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zeitmeister
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Re: Beers

Post by zeitmeister » Mon Jan 25, 2010 6:42 am

Fantastic!
And great idea to solve the condensation with a bump map only. I tried a lot with this in C4D, but that solution works perfectly within Indigo.
Nice ice cube material, too! Is it something from the matdb?
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
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Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64

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kikeonline
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Re: Beers

Post by kikeonline » Mon Jan 25, 2010 9:47 am

zeitmeister wrote: Nice ice cube material, too! Is it something from the matdb?
Nope, Ice cube its just glass! no sss or maps used.

I will post a big close up when I get to the office.

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