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Hotel
Posted: Sun Jan 17, 2010 2:38 am
by waz
Made in Blender, object from archive3d, texture from cgtextures.
Indigo 2.2.11. Postprocessing with neatimage+gimp.
waz
Re: Hotel
Posted: Sun Jan 17, 2010 2:41 am
by StompinTom
Supreme props. I graciously bow out of this game. If you livened up the tone a bit and possibly dramaticized it a bit, it would be even better but that's just my personal taste in post-processing.
Seventeen thumbs up.
Re: Hotel
Posted: Sun Jan 17, 2010 4:33 am
by Borgleader
my jaw hurts A LOT....that is all.
Re: Hotel
Posted: Sun Jan 17, 2010 4:50 am
by Meelis
Nice, like photo.
Re: Hotel
Posted: Sun Jan 17, 2010 5:06 am
by neepneep
Wow swanky!
Nice job! Only criticism are the neatimage artifacts
Re: Hotel
Posted: Sun Jan 17, 2010 6:21 am
by djegoo
Nice POV, Nice view, nice colors/tone, (nice girl), decorations geometry the paintint slightly rotated is perfect.
good job
regards
Re: Hotel
Posted: Sun Jan 17, 2010 6:37 am
by galinette
Realism is fantastic! I'ts really impressive...
As a photographer I would only change the point of view to break the symetry, but that's subjective... Maybe some post-proc & white balance work would also be nice (with some sightly warmer tones).
Etienne
Re: Hotel
Posted: Sun Jan 17, 2010 7:57 am
by kikeonline
Fantastic! but as galinette said I would break symetry also.
The girl is great, one of the best iv seen in a unbiased scene.
Re: Hotel
Posted: Sun Jan 17, 2010 10:19 am
by Doug Armand
Any chance of a wireframe of the scene?
Re: Hotel
Posted: Sun Jan 17, 2010 11:02 am
by fused
Borgleader wrote:my jaw hurts A LOT....that is all.
+1
Doug Armand wrote:Any chance of a wireframe of the scene?
yes, please
Re: Hotel
Posted: Sun Jan 17, 2010 2:18 pm
by Jeff
Wow! This could easily be mistaken as a photograph. If you post this on flickr, people will never know that this is a render unless you tell them.
Re: Hotel
Posted: Mon Jan 18, 2010 12:34 am
by Jambert
Doug Armand wrote:Any chance of a wireframe of the scene?
yes, everybody can take a picture
Re: Hotel
Posted: Mon Jan 18, 2010 12:57 am
by galinette
There is more noise in the mirror multireflections, typical from unbiased rendering. If it's a fake, it's well faked!
Etienne
Re: Hotel
Posted: Mon Jan 18, 2010 1:03 am
by dcm
galinette wrote:There is more noise in the mirror multireflections, typical from unbiased rendering. If it's a fake, it's well faked!
Etienne
word...its not indigo tbh. It seem like unclamped (look at bad AA in highlights reflections) Vray render. Its flat and without any "realism" typical for indigo. Btw where is indigo watermark ? Where are shadows? To the future, try better AA settings and post it to evermotion, not here.
Good try
Re: Hotel
Posted: Mon Jan 18, 2010 5:13 am
by waz
Thanks to all.
This is the file from indigo without postpro and the wire.
Here the wip:
http://www.indigo-italia.com/Forum/view ... ?f=9&t=112