MakeHuman+SSSkin (Warning)
Posted: Wed Dec 23, 2009 5:11 am
Skin test with a MakeHuman model.
EDIT: updated with PNG version
EDIT: updated with PNG version
https://www.indigorenderer.com/forum/
https://www.indigorenderer.com/forum/viewtopic.php?f=4&t=7619
Looks great. I mean the SSS skinWhaat wrote:Skin test with a MakeHuman model.
I already have. It's the same mat as before. (the latest one)Jambert wrote:Great, need more, finger/ear
Realy sweet shadows![]()
could you past your mat here http://www.indigorenderer.com/forum/vie ... 0&start=45? thx
This was done with the 0.9 RC version. There are a couple of preset poses. You can make custom poses but the interface is a bit clumsy.Meelis wrote:Wow, is it possible to change pose in makehuman?
Or how is it done.
Nice material
Thanks! It was relatively clean after about 4 hours running on two cores (Bidir MLT). However, I left it overnight so it would be completely clean. The JPG compression actually makes the image look noiser than it really is.Godzilla wrote:Looks amazing, and amazingly realistic. Great material as usual, Whaat.
Render time?
I really think you should let it bake it longer, the breasts aren't fully converged yet....Whaat wrote:Thanks! It was relatively clean after about 4 hours running on two cores (Bidir MLT). However, I left it overnight so it would be completely clean. The JPG compression actually makes the image look noiser than it really is.Godzilla wrote:Looks amazing, and amazingly realistic. Great material as usual, Whaat.
Render time?
pixie wrote:Whaat wrote: I really think you should let it bake it longer, the breasts aren't fully converged yet....
lyc wrote:very interesting test render, though it seems like her back and head are a different colour... any chance we could see some variations with different parameters?
(disclaimer: if it were modelled after my skin colour you would be forgiven for thinking aperture diffraction was on...)
thxWhaat wrote:FYI
My skin base material are now in the datbase.