car wheel

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lego
Posts: 99
Joined: Sat Oct 14, 2006 7:29 am

car wheel

Post by lego » Fri Nov 03, 2006 4:41 am

here is the product of a morning's work
I wanted to train a little with blender suburfs :)
I think I improved, and there are some errors which I won't do in the future :)

I've learned a couple of things about indigo too:
-it's better to keep the poly count for each object under 5k
-we need a vectorial indigo logo

:D

Image

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skypa
Posts: 103
Joined: Tue Oct 24, 2006 11:38 pm
Location: Germany / Berlin

Post by skypa » Fri Nov 03, 2006 1:56 pm

I like the tire, good profile. :) Work on your lighting and scene setup though, the horizontal box thingy in the background is a turnoff. More light wouldn't hurt too.

lego
Posts: 99
Joined: Sat Oct 14, 2006 7:29 am

Post by lego » Mon Nov 06, 2006 9:24 am

thanks :)
Here I tried to setup the lights a little better and also to create a more interesting scene

I came back home after leaving it render for 20h+, only to discover that:

-I used the old model, with the indigo logo texture not working and the indigo writing inside the tyre :(

-I set a specular floor, so my Image was almost all indigo... had to postprocess a bit :(

here's the result
Image

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