Outpost - hunt cabin
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- Posts: 1828
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Outpost - hunt cabin
hey hey
just finished this for a client. the design and rendering are mine. modeled, textured and rendered in the past two days. a wee bit rushed, but im still gonna add more detail and accessories, as well as change the roof structure to a degree, but the client needed something to show to some possible investors at some US embassy thing today. its for a line of off-the-grid, prefab cabins/cottages that hes developing for the Canadian and US market, and hopefully overseas if it takes off.
comments/crits more than welcome! bombs away....
just finished this for a client. the design and rendering are mine. modeled, textured and rendered in the past two days. a wee bit rushed, but im still gonna add more detail and accessories, as well as change the roof structure to a degree, but the client needed something to show to some possible investors at some US embassy thing today. its for a line of off-the-grid, prefab cabins/cottages that hes developing for the Canadian and US market, and hopefully overseas if it takes off.
comments/crits more than welcome! bombs away....
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thanks to all!
i was considering using lens shift but the time spent tweaking it between Blender and Indigo wasnt acceptable so i passed it up for this one. the foreground is meant to be darker, to emphasize the fire.
the idea is to highlight the different functional spaces such as the bunks, the bright (working light) kitchen and the cozy subdued living area. i wanted to put some candles around there too.... maybe ill tweak it or throw em in the next one!
i was considering using lens shift but the time spent tweaking it between Blender and Indigo wasnt acceptable so i passed it up for this one. the foreground is meant to be darker, to emphasize the fire.
the idea is to highlight the different functional spaces such as the bunks, the bright (working light) kitchen and the cozy subdued living area. i wanted to put some candles around there too.... maybe ill tweak it or throw em in the next one!
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