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Pure sci-fi (added short animation)

Posted: Fri Jun 13, 2008 9:22 am
by BbB
Hey guys. Been working on this for the past few days. It's a 1.0.9 render since I had trouble making the scene work with post 1.1.1 versions (mostly due to my own stupidity plus a few Blendigo problems which Smart has now ironed off).
The version thing is no big deal, though, as this is a good old-fashioned scene that uses neither shift lens nor displacement.
There's a bit of post-prod work, but not a huge amount (some atmospherics, contrast work, colour correction, motion blur and chromatic aberration). The sky is a background plate that was placed in the scene.
The scene is quite low-poly (130,000 polys, including lots and lots of instances) so despite the many tiny emitters, it rendered pretty fast (7 hours were enough on my quad at a resolution of 3000x1500pixels).
I'm attaching a few crops from the full-res render.
As always, happy to hear your comments, criticism, insult and injury

PS: Heavily inspired by the wonderful work of Rudolf Herzog and Stefan Morrell.

PS2: See short, buggy animation here: http://bertrand-benoit.com/GalleryVideo.html

Posted: Fri Jun 13, 2008 9:31 am
by jenujacob
aha! so this is what Mars would look like after we HUMANS take over it in a 100 years time! LOL
excellent work B cubed! i love the sky and the textures... beautiful!

Posted: Fri Jun 13, 2008 10:03 am
by PureSpider
you sick sick freak! :D
another piece of awesome work ;)

Posted: Fri Jun 13, 2008 10:07 am
by Kram1032
jenujacob:

nah, that will be in 75 years, 123 days, 6 hours, 58 minutes and 6 seconds, from the moment of posting this ;) :P

Great render, again :D

Posted: Fri Jun 13, 2008 10:42 am
by pixie
I especially like the glow in those windows!

Posted: Fri Jun 13, 2008 10:43 am
by aleksandera
Great stuf man!!!
Didn't know 1.0.9 has motion blur, hehe.
Maby a tuto for the apperture difraction?
I can't get it out my head since the VW Bug scene
and I can't achieve it also.

Posted: Fri Jun 13, 2008 11:11 am
by BbB
Thanks guys. You're all darlings as always.

aleksandera
Basically the key to nice aperture diffraction is a high f-stop (i.e. small aperture). You won't see much of it at all below an f-stop of 16 unless you have one small very bright spot amidst a big dark surface. This, incidentally, means it's also quite hard to get aperture diffraction AND shallow DOF in the same image since DOF requires a wide aperture.
So for big, nice diffraction effects, take f-stop of 16 or higher, camera tonemapping, and play with the iso and exposure time values to get the right amount of light (since you can no longer play with aperture).

Posted: Fri Jun 13, 2008 11:49 am
by aleksandera
Thank you very much. Will try that out.

Regards

Posted: Fri Jun 13, 2008 11:49 am
by zsouthboy
Excellent as always.:)

You know this is poster material, right?

I'd buy a poster for my wall with this on it...

Posted: Fri Jun 13, 2008 12:16 pm
by crojack
Great, Great work, love this.
makes me want to by a ticket and leave this world behind!

Posted: Fri Jun 13, 2008 5:16 pm
by Neobloodline
I already said this in a different way at the other site but.. U R THE MAN.

Posted: Fri Jun 13, 2008 5:51 pm
by OnoSendai
Awesome..
Any chance you can throw up the full res image somewhere?

Posted: Fri Jun 13, 2008 6:16 pm
by tobak30
First time i saw this the name Stefan Morell hit me. Cause i have him as one of my favorite artists over at renderosity.

This is some great work.

Posted: Fri Jun 13, 2008 7:44 pm
by BbB
aleksandera
No problemo

Neobloodline: Cheers man!

zsouthboy
OnoSendai
Sure. Very happy to e-mail the full-res to anyone who'd like to take a look at it (or print it for that matter). Just drop me a PM with your e-mail address and I'll send it away.

tobak30
Yep, he's one of my favs too. And sooooo productive!

Posted: Fri Jun 13, 2008 7:51 pm
by suvakas
Very cool indeed!
Specially the details on high res crops.
I'm not much into a sci-fi so the topic is a bit booring for me, but those details, man.. 8)