Photography (not amazing)

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Photoguy
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Photography (not amazing)

Post by Photoguy » Wed Jun 11, 2008 8:57 pm

I did this recently just for fun, I like how it looks except for the wall :P
Modelled in Blender.
I used HDRI for the lighting.
Rendered for 60(!) hours on a 2.4ghz pentium (One core)
4800 samples per pixel.

A couple people have said (not on this forum) that the frame looked bent...
The frame isn't bent, I just put the camera at a weird angle and used a wide lens (26mm)
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Frame.jpg
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palawat
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Post by palawat » Wed Jun 11, 2008 9:18 pm

60 hours just for fun !

Anyway, I like the frame material. Nicely done.

It probably need a piece of glass to cover the photo. Then again, it might make you spend more than 60 hours to finish the rendering :D
Cheers,

Q9550 2.83 GHz, Geforce 9400 GT, 4 GB ram, XP 32/Vista 64

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Photoguy
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Post by Photoguy » Wed Jun 11, 2008 10:20 pm

Actually there is a piece of glass covering it...
You can see a little bit of refelction in the bottom right corner.

BbB
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Post by BbB » Thu Jun 12, 2008 12:11 am

I actually like the wall. Just a shame the tiling's a bit obvious. You should try to turn it into a bigger map in PShop.

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zsouthboy
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Post by zsouthboy » Thu Jun 12, 2008 1:43 am

Now model a house around that wall and picture!

:D

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Kram1032
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Post by Kram1032 » Thu Jun 12, 2008 1:58 am

...and an environment around the house and a planet around the environment and a solarsystem around the planet and a universe around the solar system so that you get correctly simulated night shots :D:D xD

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OnoSendai
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Post by OnoSendai » Thu Jun 12, 2008 2:18 am

:)

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kwistenbiebel
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Post by kwistenbiebel » Thu Jun 12, 2008 2:57 am

Kram1032 wrote:...and an environment around the house and a planet around the environment and a solarsystem around the planet and a universe around the solar system so that you get correctly simulated night shots :D:D xD
Now that would be the only option to make it all really, I mean REALLY , physically correct, now wouldn't it :D :D ....
I hope Ono didn't forget to code the Big Bang and a folding universe.
If not, go ask the man in the wheel chair.


By the way,
A very nice photo of a photo ;)
But 60 hours?..

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palawat
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Post by palawat » Thu Jun 12, 2008 3:48 am

Photoguy wrote:Actually there is a piece of glass covering it...
You can see a little bit of refelction in the bottom right corner.
And I thought that's on the picture you use for mapping, my bad.
Cheers,

Q9550 2.83 GHz, Geforce 9400 GT, 4 GB ram, XP 32/Vista 64

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Macrob
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Post by Macrob » Thu Jun 12, 2008 6:41 am

Nice idea ;)
I also tried some picture pictures, but the bump on the wall came out waaaay too slow, so I qiut rendering :cry:


The second image: http://www.indigorenderer.com/joomla/fo ... highlight=

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Photoguy
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Post by Photoguy » Sat Jun 14, 2008 7:01 am

Macrob wrote:Nice idea ;)
I also tried some picture pictures, but the bump on the wall came out waaaay too slow, so I qiut rendering :cry:


The second image: http://www.indigorenderer.com/joomla/fo ... highlight=
Nice render, I like the reflections!

By the way, for the record..
I like to get my renders perfectly noise free.
That is why I rendered for 60 hours at 4800 samples.
:D

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Photoguy
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Post by Photoguy » Sat Jun 14, 2008 7:45 am

Oh, I forgot to mention, the photo is also my work to ;)
Of course, that's why my name is Photoguy.

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