Hej There,
Second try, body cream, getting there..
body cream - 002
- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
hhmm something is missing......is the light setup....is the model....i dont know...
the streched metal looks normal and physical....try some different light setup....and use some reflective floor...
just my ideas....
overall looks nice!!!:)
the streched metal looks normal and physical....try some different light setup....and use some reflective floor...
just my ideas....
overall looks nice!!!:)
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
Well, I could argue on the deformation, because imagine when you push the end that material goes further inside the metal body, it makes those parts smother because its pushing it outwards. I think its easy to make such shapes in real life. (I actually have this tube on my table) The light setup inst good I admit, just I am trying to understand the material concept, but I am actually satisfied. Third one will be more complex
Thanks for the comments
Thanks for the comments
hehe, I didnt wish to create that much photoreal
the faceting problem I dont know I will look into it if it happens again. the mesh is very dense, might be some smoothing problem there. For this it look good enough to me.
The body, well modifiers, you know, I just didnt want to spend hours to make it that good. THis way with fdd it was really fast. This model is for a inhouse speed modelling. Maybe next time.
the faceting problem I dont know I will look into it if it happens again. the mesh is very dense, might be some smoothing problem there. For this it look good enough to me.
The body, well modifiers, you know, I just didnt want to spend hours to make it that good. THis way with fdd it was really fast. This model is for a inhouse speed modelling. Maybe next time.
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