Hot baby......(warnning semi-nude stuff inside...)

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Kosmokrator
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Hot baby......(warnning semi-nude stuff inside...)

Post by Kosmokrator » Tue Apr 22, 2008 4:35 am

after a long time here is an easy attempt...woman body this time....something photographic stuff i wont to replicate i hope to catch it...as i can....

4 hours rendering and some photoshop tricks....
sorry for the large size of the image....:)

hope u like it....
Attachments
girl_-indigo.max-frame-editedfinal.jpg
Hot oiled baby.....
girl_-indigo.max-frame-editedfinal.jpg (1006.96 KiB) Viewed 6642 times
Last edited by Kosmokrator on Tue Apr 22, 2008 5:56 am, edited 1 time in total.
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Gengibre
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Post by Gengibre » Tue Apr 22, 2008 4:54 am

I really like the model, and most of the texturing job, but the butt´s texture look a little weird... thats all

And, where is my nude stuff??

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suvakas
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Post by suvakas » Tue Apr 22, 2008 6:51 am

Hot indeed 8)
Texture is a bit low res for such a close up.
Did you model it or is it from some model package?

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tungee
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Post by tungee » Tue Apr 22, 2008 7:27 am

Hi Kosmo, great stuff man.

But i Would prefer you some transparent specular Materials in some Parts of the Rendering :lol:
Music has the right to children!

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Kosmokrator
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Post by Kosmokrator » Tue Apr 22, 2008 9:12 am

@ Gengibre....i change the title as a semi-nude scene man...u have right with textures...

@ suvakas...its not low res just is too big the resolution :P i model some parts of shes...the main model is from some poser podel...i dont remember now exactly....and the texturing is all mos by me...i know isnt perfect....but is acceptable i think.. :roll:

@tungee....may i make a version without any clothes :)

thnx for C&C........
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BbB
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Post by BbB » Tue Apr 22, 2008 9:55 am

Yes! Very nice. Suvakas is right, though. Either you need a higher-res texture, or you should make a lower-res render. She looks very good in any case.

pxl666
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Post by pxl666 » Tue Apr 22, 2008 12:02 pm

holy god!!!texture might be lores but SHADER...it looks soooooo gooooood!
kosmo - great work on the shader!!! how its done??share it pls

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joegiampaoli
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Re: Hot baby......(warnning semi-nude stuff inside...)

Post by joegiampaoli » Tue Apr 22, 2008 3:18 pm

Kosmokrator wrote:...
sorry for the large size of the image....:)
It's not big enough...... :cry:

Actually it's nice.....

hmmmmmmmmmmm :wink:
Joe Giampaoli
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My Indigo Gallery

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OnoSendai
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Post by OnoSendai » Tue Apr 22, 2008 4:30 pm

Very nice :)

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Neobloodline
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Post by Neobloodline » Tue Apr 22, 2008 5:46 pm

Sweetness.. Butt texture does take away from the aura. Show what you used for the skin that's a great shader.

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Kosmokrator
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Post by Kosmokrator » Tue Apr 22, 2008 11:06 pm

actualy is simpler than simple.... here is the skin settings....
i believe the lights give this nice fell and the little bit of the reflectivity i used for the skin.....no SSS or multi layered materials...
Attachments
Untitled-2.jpg
Untitled-2.jpg (55.44 KiB) Viewed 6311 times
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kwistenbiebel
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Post by kwistenbiebel » Wed Apr 23, 2008 12:48 am

Bootylicious !

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MESCH973
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Post by MESCH973 » Wed Apr 23, 2008 1:24 am

grande!!
_____________

great!!

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pixie
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Post by pixie » Wed Apr 23, 2008 3:17 am

Kosmokrator wrote:actualy is simpler than simple.... here is the skin settings....
i believe the lights give this nice fell and the little bit of the reflectivity i used for the skin.....no SSS or multi layered materials...
What are this equivalents in xml? Glossiness, reflective color, fresnel scale...

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Kosmokrator
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Post by Kosmokrator » Wed Apr 23, 2008 3:51 am

here is the export of the igm indigo material format via the suv exporter....i dont can reexport the scene with xml format its hangs....propably of the huge polycount...i hope this helps....i thougt all other exporters have material import....(or not?) :roll:



<!-- Exported From Maxigo 1.09.6 -->

<scenedata>
<version>1.09</version>
<material>
<name>3_SkinLeg</name>
<phong>
<diffuse_albedo_spectrum>
<rgb>
<rgb>0.588235 0.588235 0.588235</rgb>
<gamma>2.2</gamma>
</rgb>
</diffuse_albedo_spectrum>

<exponent>50</exponent>
<ior>1.2</ior>
<fresnel_scale>1.0</fresnel_scale>

<albedo_texture>
<uv_set>albedo</uv_set>
<path>v4stlimbsm.jpg</path>
<exponent>2.2</exponent>
</albedo_texture>
</phong>
</material>

</scenedata>
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

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