Pot Party Room

Show off your final renders
Post Reply
4 posts • Page 1 of 1
User avatar
scorpius
Posts: 21
Joined: Wed Sep 06, 2006 2:22 pm

Pot Party Room

Post by scorpius » Sat Oct 07, 2006 4:43 am

Ooops, I meant TeaPot Party Room. I saw something like this on the Maxwell site (and in Rad's tut) and wanted to try it out myself. I used my own Newell Teapot generator script for Blender, which also makes the spoon, cup, and yoda at any resolution you desire:
http://gamma-ray.home.comcast.net/tmp/teapot.py

Cooked for 23 Hours, using 2 threads, on a 3.6 GHz PC and there is still a little noise. Some necessary corrections in HDRShop: Gamma 0.5, Exposure +0.4, and White Balance on whole selection made a world of difference to the original faded output.

Image

User avatar
jurasek
Posts: 247
Joined: Sun Jun 25, 2006 11:23 pm
Location: Poland

Post by jurasek » Sat Oct 07, 2006 7:19 am

Suzzane is better :wink:
nice work scorpius, keep it up!

greetz,
jur

User avatar
afecelis
Posts: 748
Joined: Tue Aug 01, 2006 4:14 am
Location: Colombia
Contact:

Post by afecelis » Sat Oct 07, 2006 11:08 am

Great work Scorpius! Superb script :wink: Thanks for linking us to it.

Could you share your sun settings? Do you only use default blender values for it or do you modify it in the xml?

keep the good work up!
:D
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, 2X Nvidia Gtx 1070 8GB, Win10/Elementary OS 5.0 Juno (ubuntu 18.04), Blender/Sketchup/Modo/Cinema4d

User avatar
scorpius
Posts: 21
Joined: Wed Sep 06, 2006 2:22 pm

Post by scorpius » Sat Oct 07, 2006 11:39 am

Thanks. I use the default settings for the sun and did not edit the xml at all -- except to increase the phong exponent for the ag.nk shader because the Blender max is 512.

Code: Select all

<skylight>
		<sundir>0.866025 -0.000000 0.500000</sundir>
		<turbidity>2.000000</turbidity>
		<sky_gain>0.005000</sky_gain>
</skylight>

Post Reply
4 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 2 guests