Whatchalookingat?

Show off your final renders
BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Whatchalookingat?

Post by BbB » Sun Jan 06, 2008 11:40 am

Some more Zbrushing.
The base mesh was done in Blender. Elixir and Fatkid at ZBrushcentral held my hand, providing advice as I was sculpting. I can't believe how long a process it is compared to the kind of modelling I've done so far. It's more like oil painting. I can't pretend it's "finished", but I just got fed up with it.
The sculpt was painted in Zbrush and exported to Blender two levels below the highest subdivision (it went from 2m polys to about 150,000), together with the displacement and diffuse maps. The image includes two passes (phong and SSS), composited in Photoshop. These were rendered with 1.0.4 (using the disp map as bump) but I added a tiny bit of postprod glare on top.
Someday I got to find a good way to do hair. There are actually tiny, nearly invisible lashes, which I added by hand in Blender (far too time-consuming, so I did only the upper lids :oops:
Attachments
FinalS.jpg
FinalS.jpg (248.66 KiB) Viewed 3541 times

BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Post by BbB » Sun Jan 06, 2008 11:41 am

A Zbrush screenshot - before posing.
Attachments
ZBDoc.jpg
ZBDoc.jpg (155.85 KiB) Viewed 3539 times

User avatar
Phr0stByte
Posts: 395
Joined: Wed Nov 22, 2006 5:07 am
Location: Centreville, VA
Contact:

Post by Phr0stByte » Sun Jan 06, 2008 11:52 am

I'm speechless... How, again, did you negotiate your deal with the devil?

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Sun Jan 06, 2008 1:15 pm

That's too good for the devil.
I bet, he actually stole some artistic awesomeness, because he was so jealous about the BbB-effect O.o

jeffr
Posts: 120
Joined: Sun Jan 28, 2007 2:08 pm

Post by jeffr » Sun Jan 06, 2008 2:09 pm

You are such a show off 8)
Nice work as usual :D

BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Post by BbB » Sun Jan 06, 2008 9:45 pm

Hi Guys. Thanks, very kind. And sorry for showing off :oops:

The deal with the devil was not so much a deal as a curse. He said:
"Thou shalt spend hours on ends playing with your laptop, thus neglecting your wife and work, forgetting to eat and drink, and heading for an early death."

User avatar
Camox
2nd Place Winner
Posts: 587
Joined: Sat Aug 05, 2006 5:28 am
Location: Berlin Germany
Contact:

Post by Camox » Mon Jan 07, 2008 12:13 am

Hi BbB, this is a photo of you ? :D


Excellent !!! :wink:

Vanessa07
Posts: 312
Joined: Mon Sep 24, 2007 11:17 pm
Location: Suisse

Post by Vanessa07 » Mon Jan 07, 2008 12:39 am

:shock: So Nice :shock:

User avatar
psor
1st Place Winner
Posts: 1295
Joined: Sun Jun 25, 2006 1:25 am
Location: Berlin
Contact:

Post by psor » Mon Jan 07, 2008 8:48 am

Beautiful work Sir! 8) :D :wink:



take care
psor
"The sleeper must awaken"

BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Post by BbB » Mon Jan 07, 2008 9:32 am

Thanks guy. Much appreciated.

No Camox (I have some hair left). There are bits from me though, as I was looking in a mirror while sculpting it - the brows for instance.
That was a curious scene, by the way. I think my wife's decided I've gone completely crazy.

jeffr
Posts: 120
Joined: Sun Jan 28, 2007 2:08 pm

Post by jeffr » Mon Jan 07, 2008 3:18 pm

hey BrB you just keep 'showing off' :D We like it. :wink:

Deus
Posts: 336
Joined: Sun Feb 04, 2007 3:47 am

Post by Deus » Tue Jan 08, 2008 6:00 am

I will never ever try to model anything ever agan. Actually which is the most painless way to kill yourself :lol:

User avatar
aleksandera
Posts: 380
Joined: Fri Sep 15, 2006 10:49 pm
Location: Slovenia

Post by aleksandera » Tue Jan 08, 2008 2:35 pm

Very nice!
Must say, I have seen pictures rendered in Zbrush which alredy look like a photography. The key is the knowledge of the anatomy.
I'm very glad to see, somebody here is rendering somthing else than
boring interiors and objects, since I think Indigo has the potential for more.
Although (BbB) your productivity leave's me only one piece of advice:
get a life!!! (and post some tutorials here).

Regards,

Aleksander

Sorry for my B.A.

lar111
Posts: 81
Joined: Sun Jun 24, 2007 7:29 pm

Post by lar111 » Tue Jan 08, 2008 5:21 pm

Thats pretty cool BbB, that zbrush looks like a fun program. Your model looks a bit like a young Yul Brynner, like back when he was in the movie westworld.

There are a couple of little things that bug me, the brows especially. But over all its very good, much better than I could ever do. Oh and about hair, there is a script on blendernation that converts particles/strands to a mesh, its not the most ideal solution. It only produces a line of vertices for each strand.

BbB
Posts: 1996
Joined: Fri Feb 09, 2007 8:28 am
Location: Berlin
Contact:

Post by BbB » Tue Jan 08, 2008 9:42 pm

Thanks guys.

aleksandera
Yes, that's a nice change from glossy interiors. So is the image I'm working on right now (though not in ZBrush). And no, I'm definitely not thinking of getting a life - but I might post some tuts. Depends what you guys are interested in.

lar111
Yes, ZBrush is very addictive. But also very time-consuming - a little bit like sculpting in real life I guess. Hair is an obvious problems. Users of Mentalray, Vray or Renderman have beautiful hair and fur possibilities that we can't use. I've tried the script but it didn't work for me. Polys always shot through the roof.

Post Reply
17 posts

Who is online

Users browsing this forum: No registered users and 125 guests