Perfume
Perfume
I made this picture for a "Perfume" rendering contest in a german forum. Nothing special but i hope you like it.
6000 samples per pixel / 15 hours rendertime
Made with Blender & Indigo
Wireshot:
6000 samples per pixel / 15 hours rendertime
Made with Blender & Indigo
Wireshot:
There is no SSS, it's only a fake. I used a glossy_transparent with 100 exponent for the bottle and a specular for the liquid. It makes the bottle looks like frosted glass and gives the liquid a fake SSS look. Rendertime was 15 hours on a Quad Q6600 cpu.
@ Stur
The bottle walls are 4-5 mm thick compared to the size of the bottle. Here is a screenshot:
@ Stur
The bottle walls are 4-5 mm thick compared to the size of the bottle. Here is a screenshot:
There's an option, to show the wire, even in "solid" mode.
It's in object mode the object (F7) tab
subtab "Draw" (the third from left)
There, you can set the maximum drawtype (the highest quality of the object, that'll be shown)
Then, you can activate "Bonds" (in different modes: Boundingbox, -sphere, -cone, -cylinder and "polyhedron", which doesn't work for me)
Texspace
Transparency (based on the Alpha value) - if you have parts in the mesh, that overlap more than twice, it might look a bit strange...
The object's Name
The object's local axes' directions
Then, the option, you asked for: "Wire" to show the Wireframe
and the last one, to let one object be always visible, Xray. (useful for multilayered stuff and so on. - If multiple objects have Xray enabled, you see them in the correct order, but in front of all objects, which don't have it enabled.
It's in object mode the object (F7) tab
subtab "Draw" (the third from left)
There, you can set the maximum drawtype (the highest quality of the object, that'll be shown)
Then, you can activate "Bonds" (in different modes: Boundingbox, -sphere, -cone, -cylinder and "polyhedron", which doesn't work for me)
Texspace
Transparency (based on the Alpha value) - if you have parts in the mesh, that overlap more than twice, it might look a bit strange...
The object's Name
The object's local axes' directions
Then, the option, you asked for: "Wire" to show the Wireframe
and the last one, to let one object be always visible, Xray. (useful for multilayered stuff and so on. - If multiple objects have Xray enabled, you see them in the correct order, but in front of all objects, which don't have it enabled.
1.) join the meshes you want to see in the wireshotBbB wrote:Both, actually. Never managed to get a wireframe view with smoothing and shading visible (but then again, I'm pretty dumb).
2.) switch to edit mode
3.) switch to edge select mode
4.) activate solid view mode
5.) activate "limit selection to visible"
6.) hit the Print button
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