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BbB
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Location: Berlin
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Post by BbB » Sun Jan 06, 2008 10:48 am

I'm not sure it's artifacting. More like pixellation from standing too close to the map. Remember it's not tiled.

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Phr0stByte
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Post by Phr0stByte » Sun Jan 06, 2008 11:56 am

5OnIt
Yes, just change your image mode from RGB to Greyscale mode for png bumpmaps (in Gimp. I am sure it is very similar for Photoshop).

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Olis
Posts: 215
Joined: Tue Mar 20, 2007 6:46 am
Location: Stockholm, Sweden

Post by Olis » Sun Jan 06, 2008 1:00 pm

Thank you all for your replies!
Sayris wrote:Olis
nice render, do you play hl2dm? :)
No, I don't since I'm terrible at it :roll:

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Sun Jan 06, 2008 1:11 pm

Phr0stByte wrote:5OnIt
Yes, just change your image mode from RGB to Greyscale mode for png bumpmaps (in Gimp. I am sure it is very similar for Photoshop).
from Greyscale to RGB...
and yes, it's similar in that point :)

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5OnIt
Posts: 157
Joined: Sat Mar 03, 2007 5:11 am

Post by 5OnIt » Mon Jan 14, 2008 5:10 pm

Kram1032 wrote:
Phr0stByte wrote:5OnIt
Yes, just change your image mode from RGB to Greyscale mode for png bumpmaps (in Gimp. I am sure it is very similar for Photoshop).
from Greyscale to RGB...
and yes, it's similar in that point :)
Thanks! Now I know. :wink:

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