Show off your final renders
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BbB
- Posts: 1996
- Joined: Fri Feb 09, 2007 8:28 am
- Location: Berlin
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by BbB » Sun Jan 06, 2008 10:48 am
I'm not sure it's artifacting. More like pixellation from standing too close to the map. Remember it's not tiled.
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Phr0stByte
- Posts: 395
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- Location: Centreville, VA
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by Phr0stByte » Sun Jan 06, 2008 11:56 am
5OnIt
Yes, just change your image mode from RGB to Greyscale mode for png bumpmaps (in Gimp. I am sure it is very similar for Photoshop).
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Olis
- Posts: 215
- Joined: Tue Mar 20, 2007 6:46 am
- Location: Stockholm, Sweden
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by Olis » Sun Jan 06, 2008 1:00 pm
Thank you all for your replies!
Sayris wrote:Olis
nice render, do you play hl2dm?
No, I don't since I'm terrible at it
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Kram1032
- Posts: 6649
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- Location: Austria near Vienna
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by Kram1032 » Sun Jan 06, 2008 1:11 pm
Phr0stByte wrote:5OnIt
Yes, just change your image mode from RGB to Greyscale mode for png bumpmaps (in Gimp. I am sure it is very similar for Photoshop).
from Greyscale to RGB...
and yes, it's similar in that point
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5OnIt
- Posts: 157
- Joined: Sat Mar 03, 2007 5:11 am
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by 5OnIt » Mon Jan 14, 2008 5:10 pm
Kram1032 wrote:Phr0stByte wrote:5OnIt
Yes, just change your image mode from RGB to Greyscale mode for png bumpmaps (in Gimp. I am sure it is very similar for Photoshop).
from Greyscale to RGB...
and yes, it's similar in that point
Thanks! Now I know.
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