Indigo Knife

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Phr0stByte
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Indigo Knife

Post by Phr0stByte » Wed Oct 03, 2007 12:11 am

I am calling this on done...
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Phr0stByte
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Post by Phr0stByte » Wed Oct 03, 2007 1:38 am

Changed the plain texture from the horrific one I had on there...
Last edited by Phr0stByte on Thu Oct 04, 2007 12:10 am, edited 1 time in total.

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Kram1032
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Post by Kram1032 » Wed Oct 03, 2007 2:00 am

I'd say, It's due to extreme bump-values....
too much difference between black and white.
If it's hires enough, you should try to blur it slightly.
If it isn't, scale it up, and it'll already be blurred :)

Edit: after texture change, no more relevant :)
FAR BETTER!!!! :D
Last edited by Kram1032 on Thu Oct 04, 2007 3:29 am, edited 1 time in total.

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Stur
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Post by Stur » Wed Oct 03, 2007 11:43 pm

The jpeg compression seems too big on your bump texture, it generates artifacts at edges, and those artifacts generate ugly bump.

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Pinko5
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Post by Pinko5 » Thu Oct 04, 2007 12:15 am

Very nice work!!!!!
Pinko. ;)

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WytRaven
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Post by WytRaven » Thu Oct 04, 2007 1:18 am

I could almost reach out and grab it :) Nice!

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Stur
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Post by Stur » Thu Oct 04, 2007 6:24 am

Very nice this time :)

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joegiampaoli
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Post by joegiampaoli » Thu Oct 04, 2007 9:04 pm

Very nice, I like the scratches on red plastic, stainless steel looks for real. :wink:
Joe Giampaoli
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DaveC
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Post by DaveC » Thu Oct 04, 2007 10:11 pm

It certainly is looking very nice, Phrostbyte.

How about adding another level of tools to it, adding a magnifying glass, and placing the magnifying glass directly over an Indigo logo? ;)
The hardest part of BEING yourself is FINDING yourself in the first place...
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Heavily Tessellated
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Post by Heavily Tessellated » Fri Oct 05, 2007 5:07 am

Uhm.... err... big whoops. :oops:

How come I'm the only one who's noticed it's backwards?

There's no blade stop! You have the bolster plates (the slotted channels) facing the back side, and you have the finger indent in the plastic top cover facing the back edge of the main blade. That's one seriously dangerous knife, and not in the intended fashion!

Great render though, physics aside.

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Phr0stByte
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Post by Phr0stByte » Fri Oct 05, 2007 5:17 am

Heavily Tessellated
Not sure what you are getting at. I modeled it from this ref image:
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Heavily Tessellated
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Post by Heavily Tessellated » Fri Oct 05, 2007 6:56 am

:twisted: Ah, you're not a fellow knifegeek. :( I thought you owned it, or at least one similiar. What motivated you to randomly model a knife? I gotta ask.

Well, the one you show as your ref image looks to be a Wenger Commander or possibly a Backpacker... basically their ripoff of the Victorinox Spartan. (Victorinox doesn't do hooked can openers like that, but they both were official Swiss Army knifemakers, but now that Victorinox bought Wenger it's just historical trivia.) //end knifegeek

Here's a higher resolution one that shows the spine flexing.

Notice below the awl and corkscrew there's a metal plate, that reinforces and runs the length of the shell. That one's just a separator though. There would be two sets of bolster plates not just one.. where any blade lands in it's open position, there has to be a solid metal spine or pin bladelock assembly behind it, else any applied force would collapse whatever tool you were using. This same spine creates tension on the blade, to hold it locked in it's closed position. Think about it. Look at the can opener on the right. notice the notch in the back of the blade, and notice the spring steel spine on the bottom flexing down because the blade is partially opened.

Let me see if I can find you a close-up pic at the proper angle, or hey you can skip it. (heh if it doesn't bother you, no problem!) I guess it could also be the camera angle, but it certainly appears that the blades are originating from the spaces between the plates.
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Phr0stByte
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Post by Phr0stByte » Fri Oct 05, 2007 7:04 am

Heavily Tessellated
Ah - I do see what you are getting at, and actually thaught of this afterwards (the divider plates). I will probably fix that later, as I have already started on another project (object is something I AM a complete geek about). I am actually a complete newb with 3d art (This knife is only my fourth project? And the very first thing I have ever modeled without a step-by-step tutorial on how to do so). Thanks, though for being ( hehe :P ) SHARP, though, and it will be fixed sometime in the future.

I actually decided to model one, because I had one that got lost, and I missed it! LOL. Actually, I was trying to think of something I had not seen modeled before and thats what I came up with - my last one ("Bottle of Jack") was not that original...

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