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Ikea Interior MAGIKA
Posted: Wed Jun 27, 2007 8:36 pm
by Zom-B
First of all guys, I haven't modeled a single polygon on this Scene, all credits goes to Clemens, over at c4dboard.com!
He kindly allowed me to try his Scene in Indigo, so here are the results:
The final Indigo output, no post work.
The final image after some color correction.
The original vRay Image by Clemens
And finaly the original advertise
The book & floor Textures are by myself, and are different from Clemens version.
The carpet was done different by us both too, but both based of Hair in C4D converted to polygons
(for my version 187500 small pyramids was generated).
The Material for the glassy Pictures is a blend between a glossy transparent mat (exponent 1)
and a diffuse Transmitter at a blend factor of 0.5.
The Lampshade material is a blend between a diffuse Transmitter and a phong...
Clemens did use some SSS for this but my experiments with SSS wasn't very successful here...
Posted: Wed Jun 27, 2007 9:17 pm
by OnoSendai
Awesome work ZomB...
I don't think there's much to crit
Posted: Wed Jun 27, 2007 9:19 pm
by okazaky
Wow, that's really awesome! I like the indigo-version much more than the vray render!
Could you share the Cinema 4D scene with all the indigo settings in it?
I could need it for educational purposes
Best regards,
okazaky
Posted: Wed Jun 27, 2007 9:23 pm
by manitwo
really great work zom-b! your materials are perfect
noticed that normal-smoothing artefact on the metal-stands?
Posted: Wed Jun 27, 2007 9:31 pm
by Zom-B
okazaky wrote:Could you share the Cinema 4D scene with all the indigo settings in it?
I could need it for educational purposes
Here a C4D file with the materials only (Scene is not mine, so I can't share it!).
manitwo wrote:noticed that normal-smoothing artefact on the metal-stands?
there couldn't be any
Perhaps the "small resolution" and the very light sharpening in Photoshop are responsibe
Posted: Wed Jun 27, 2007 9:33 pm
by CTZn
The lamp is off in the Indigo render
Very good !
Posted: Wed Jun 27, 2007 9:37 pm
by okazaky
Thx a lot, ZomB!
Posted: Wed Jun 27, 2007 9:46 pm
by Stur
Even if you didn't model, you can be proud of your textures & settings !
Posted: Wed Jun 27, 2007 10:07 pm
by suvakas
Wow.This is g r e a t! A commercial quality render.
Very good texture work and lighting.
I'm actually preferring the Indigo version over the original (i wonder if i'm biased towards Indigo already?
)
How long did it take to render?
Posted: Wed Jun 27, 2007 10:12 pm
by Zom-B
suvakas wrote:How long did it take to render?
It cocked for 107h
I wasn't 4 days at home, so I forgot ^^
Posted: Wed Jun 27, 2007 10:26 pm
by manitwo
ZomB wrote:manitwo wrote:noticed that normal-smoothing artefact on the metal-stands?
there couldn't be any
Perhaps the "small resolution" and the very light sharpening in Photoshop are responsibe
huh? ... dont you see those black border artefacts on these metal-stands (which arn't there in the vray and/or the original)? looks exactly like a ns-problem to me
btw, i love the lampshade-reflection of the raw render.
Posted: Wed Jun 27, 2007 10:41 pm
by Zom-B
manitwo wrote:huh? ... dont you see those black border artefacts on these metal-stands
Oh yes, now I got it
In fact the mesh needs some extra polys here (or a new Cindigo version by fused
)
Posted: Thu Jun 28, 2007 12:48 am
by Camox
Very nice, 107h is a long time but the result is fantastico !
greetz
Posted: Thu Jun 28, 2007 12:54 am
by Zom-B
Camox wrote:Very nice, 107h is a long time but the result is fantastico !
Posted: Thu Jun 28, 2007 1:01 am
by Camox
Can you the materials post in xml format please. I have cinema 9.6
, THX ZomB !