Sculptures and weird materials.

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SimonLarsen
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Sculptures and weird materials.

Post by SimonLarsen » Tue Jun 12, 2007 11:58 pm

Just playing around with different sss-settings and the Sculpture Generator.
Nothing special. (:

Image
(Yes, i know it could use some subsurf. :P)
Attachments
sss_sculpture2_m_tekst.jpg
There was a cool "hint" of blue but it disappeared after some cooking.
sss_sculpture2_m_tekst.jpg (235.01 KiB) Viewed 4535 times

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Wed Jun 13, 2007 1:58 am

those are just GREAT :D
may you post the materials?

SimonLarsen
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Location: Odense, Denmark

Post by SimonLarsen » Wed Jun 13, 2007 2:21 am

Sure.

First sculpture:

Code: Select all

	<medium>
		<name>SSS_sculpture</name>
		<precedence>10</precedence>
		<basic>
			<ior>1.5</ior>
			<cauchy_b_coeff>0</cauchy_b_coeff>
			<absorption_coefficient_spectrum>
				<rgb>
					<rgb>20 20 0</rgb>
				</rgb>
			</absorption_coefficient_spectrum>
			<subsurface_scattering>
				<scattering_coefficient_spectrum>
					<rgb>
						<rgb>130 0 0</rgb>
					</rgb>
				</scattering_coefficient_spectrum>
				<phase_function>
					<henyey_greenstein>
						<g_spectrum>
							<uniform>
								<value>0.05</value>
							</uniform>
						</g_spectrum>
					</henyey_greenstein>
				</phase_function>
			</subsurface_scattering>
		</basic>
	</medium>
	<material>
		<name>SSS_sculpture</name>
		<specular>
			<transparent>true</transparent>
			<internal_medium_name>SSS_sculpture</internal_medium_name>
		</specular>
	</material>
Second sculpture:

Code: Select all

	<medium>
		<name>SSS_sculpture</name>
		<precedence>10</precedence>
		<basic>
			<ior>3</ior>
			<cauchy_b_coeff>0</cauchy_b_coeff>
			<absorption_coefficient_spectrum>
				<rgb>
					<rgb>0 50 50</rgb>
				</rgb>
			</absorption_coefficient_spectrum>
			<subsurface_scattering>
				<scattering_coefficient_spectrum>
					<rgb>
						<rgb>0 0 300</rgb>
					</rgb>
				</scattering_coefficient_spectrum>
				<phase_function>
					<uniform/>
				</phase_function>
			</subsurface_scattering>
		</basic>
	</medium>
	<material>
		<name>SSS_sculpture</name>
		<specular>
			<transparent>true</transparent>
			<internal_medium_name>SSS_sculpture</internal_medium_name>
		</specular>
	</material>

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Wed Jun 13, 2007 2:23 am

first mat:
"baby"
second mat:
"red syrup"
What do you think?

SimonLarsen
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Location: Odense, Denmark

Post by SimonLarsen » Wed Jun 13, 2007 2:25 am

Kram1032 wrote:first mat:
"baby"
second mat:
"red syrup"
What do you think?
I dont get the baby part? :D

But the second one was in the beginning something like "mix of jam, quicksilver and... something blue" :D

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daniel_nieto
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Post by daniel_nieto » Wed Jun 13, 2007 5:04 am

baby might be like the colors fabricants use to make its toys, for babies, i think.... looks very niiiiiiiice btw! :D
Image From México, Daniel Nieto .·.

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Wed Jun 13, 2007 5:07 am

light blue
light(ish) pink....

male baby
female baby ;)

ok.... the pink is sort of a hot pink...
It was a quick association.
Last edited by Kram1032 on Wed Jun 13, 2007 5:43 am, edited 1 time in total.

SimonLarsen
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Location: Odense, Denmark

Post by SimonLarsen » Wed Jun 13, 2007 5:09 am

Oh, now i get it. :P

Btw, thanks daniel_nieto. :)

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jotero
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Post by jotero » Sat Jun 16, 2007 5:15 am

WOW :shock: very nice work Simon 8)
Send your pictures at Carlo is pleased nevertheless. Email: sequin@cs.berkeley.edu
PS:
If you create something beautiful and decide to show/publish/sell your results,
you should provide a reference to the program:
"Generated by 'Sculpture Generator 1' by Carlo H. Séquin, UC Berkeley"

Carlo Séquin
ciao
torolf
[ Jotero Gallery ]
::everything my models (mathe and 3d-scan) not for Commercial use!::

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dougal2
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Post by dougal2 » Sat Jun 16, 2007 6:54 am

fantastic materials... just one question though - how tall/thick are your sculptures ?

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Marcofly
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Post by Marcofly » Sat Jun 16, 2007 9:33 am

mmmmh!!!! lovely baby material!! :wink:

rluiten
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Post by rluiten » Tue Jun 19, 2007 1:57 am

Lovely materials.
Just curious what size is the main object is it around 6 units high [meters in indigo anyway] ?

I was tinkering with http://www2.indigorenderer.com/joomla/f ... =8824#8824 the scene from this. No matter what I did I could not get the scene as dark as the shown image. Yes i realise it is with older version of exporter and Indigo.
If you happen to be using the same scene which looks like it did you try with getting a darker picture ?


Rob

SimonLarsen
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Joined: Wed Apr 18, 2007 1:52 am
Location: Odense, Denmark

Post by SimonLarsen » Tue Jun 19, 2007 2:17 am

dougal2 wrote:fantastic materials... just one question though - how tall/thick are your sculptures ?
About 95 cm high and 30 cm thick.

@rluiten

I haven't really studied his scene but it looks pretty much the same, yes.

It just gray diffuse walls, the "box" the sculpture is standing on is a gray phong and there's white emitter plane above the sculpture.

I might do a rerender to see if i can get a darker background.

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CTZn
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Post by CTZn » Tue Jun 19, 2007 3:26 am

I don't get where the granular aspect of the second one comes from, is that a bump or something ? Blooming maybe, and the threshold catches some rays through the material... Interesting.
obsolete asset

SimonLarsen
Posts: 289
Joined: Wed Apr 18, 2007 1:52 am
Location: Odense, Denmark

Post by SimonLarsen » Tue Jun 19, 2007 3:52 am

CTZn wrote:I don't get where the granular aspect of the second one comes from, is that a bump or something ? Blooming maybe, and the threshold catches some rays through the material... Interesting.
There's no bump and no bloom, but the high IOR is making it look strange.
And the odd blue sss that you cant see but still affects it a lot.

Very, very strange material. :P

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