TopMod
Posted: Sat Apr 21, 2007 12:30 am
Hi
Just a TopMod picture from me.
Model: TopMod
Scene: Blender
Render: Indigo
Time: 4 Hours
Just a TopMod picture from me.
Model: TopMod
Scene: Blender
Render: Indigo
Time: 4 Hours
https://www.indigorenderer.com/forum/
https://www.indigorenderer.com/forum/viewtopic.php?f=4&t=1757
No, i made no postwork, only some bloom with the tonemap tool. I reduced the raydepth from 1000 to 100. It's faster and looks still good.Stur wrote:Really cool and clean render ! Only 4 hours ?!
Did you use a noise remover tool ?
linkDacksoldier wrote:you know i don't know how to use Topmod at all but and that would be cool to say how you made this model and i knowhow to import .obj files and stuff
ROFLMaluminas wrote:In 4 hours on my computer the picture would still have enough grain to feed 5 horses for a month...
I own "only" a Core2Duo E6300 overclocked to 2.8 GHz.Maluminas wrote:Wow... do you use a refurbished alien computer from area 51 or what? In 4 hours on my computer the picture would still have enough grain to feed 5 horses for a month...
Yep, it's about practice. Error and try. And some patience, too. And when there are some steps that could be done with topmod, but that could be done even quicker in your usual 3d app don't hesitate to export/rework/import back into Topmod, for some operations you'll save time and nerves.Kram wrote:I should try it more often, though...