Stylish BathRoom

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arneoog
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Stylish BathRoom

Post by arneoog » Tue Aug 15, 2006 7:34 am

I've made a new image :D
A stylish BathRoom this time :)
Done some post processing... 8)
Image
Hope to get some respons :D

Time elapsed: 1h, 44m, 55s
Done 250640300.000000 mutations (556.978444 mutations per pixel)
mutations_per_sec: 39812.590023


Thanks!
Last edited by arneoog on Tue Aug 15, 2006 8:24 am, edited 1 time in total.

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Kosmokrator
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Post by Kosmokrator » Tue Aug 15, 2006 8:09 am

why u dont let indigo cookit for more time?its a litke noiseyy anyway nice scene...and a bit dark i think... :arrow: 8)
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

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ThatDude33
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Post by ThatDude33 » Tue Aug 15, 2006 9:11 am

looks cool but I think you should let it cook until at least 1500-2000 mutations per pixel ;)
Matt B. >>Maya To Indigo<<
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arneoog
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Post by arneoog » Tue Aug 15, 2006 10:06 am

thank you :D
I had to stop it cause I needed to do something else on my computer
but I'll try to let it render longer tomorrow, maybe on another computer :)

Btw, the scene has almost 18500 tris and the XML file got over 21000 lines :shock: hehe :D
Took 5 minutes to generate/export (Maya) 8)

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ThatDude33
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Post by ThatDude33 » Tue Aug 15, 2006 11:10 am

I see that my new upgraded meshlights (well on my last release) are effective though 8) :) (changed some crap, well, much better now :))
Matt B. >>Maya To Indigo<<
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arneoog
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Post by arneoog » Wed Aug 16, 2006 5:10 am

I'm doing a new render now, here's the stats so far:

Time elapsed: 2h, 23m, 32s
Done 340798700.000000 mutations (757.330444 mutations per pixel)
mutations_per_sec: 39572.071920


I think it has to stay for one or two hours more :)

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arneoog
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Post by arneoog » Wed Aug 16, 2006 6:18 am

Here you go, rendered for 3 hours and 24 minutes :D
Image

Time elapsed: 3h, 24m, 36s
Done 476233500.000000 mutations (1058.296667 mutations per pixel)
mutations_per_sec: 38793.255771

sprocket
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Post by sprocket » Wed Aug 16, 2006 8:23 am

Very nice materials work :D
2nd render looks much better already!
I had to stop it cause I needed to do something else on my computer
You could try lowering the priority of Indigo to "below normal" or something similar, depends what else you are doing with your PC. I sometimes leave Indigo on this priority, eg Im doing more modelling or on the internet, and still get a few hundred more mutations/pixel while doing something else :) :)

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ThatDude33
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Post by ThatDude33 » Wed Aug 16, 2006 9:18 am

oh yeah, I always set my priority to below normal and let it run, I can't stop a noisy render 8)
Matt B. >>Maya To Indigo<<
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