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Posted: Thu Mar 22, 2007 1:23 am
The reflections are still too strong. Looks like there are some colour reflections on the cup. But ceramics only provides mirroring of VERY bright object. I have never seen a reflection of anything in a dry cup...
You should lower the IOR. The bump looks much better now.
Posted: Thu Mar 22, 2007 1:28 am
Why not for the wireframe view, it's always interseting
The cup scene is perfect to me, really impressive.
Posted: Thu Mar 22, 2007 8:04 am
Here's the kitchen wireframe. As you can see, it should be possible to open the cupboard (I think...)
Posted: Fri Mar 23, 2007 12:58 am
Posted: Fri Mar 23, 2007 3:59 am
Wow !! looks very nice. Most of all I like the Material of these Objects.
Posted: Wed Apr 11, 2007 7:14 pm
Having played with 07 and Bidir, I decided to re-render my artificially-lit kitchen. Definitely works much better that way, though I wasn't patient enough to let the pic clear completely. Here's a downsampled render to take some of the noise out.
Posted: Wed Apr 11, 2007 7:28 pm
The counter looks a little artificial at the front. Especially at the bottom. Also the wood of the chairs looks too similar. (It's the same chair just copied, isn't it?)
Posted: Wed Apr 11, 2007 7:51 pm
Yes, that's right. These are instances. Looks weird now you mention it...
Posted: Thu Apr 12, 2007 1:38 am
can you fill the room with slight dust?
Would look great
(both day + night)
Posted: Thu Apr 12, 2007 6:10 am
God! I don't want to think how long THAT would take to render!!!
Posted: Thu Apr 12, 2007 6:32 am
not tooooo long. just one week or two
Joke! It will need about 10-20 h
Can you invest one day?
Posted: Sun Apr 22, 2007 5:35 am
the hanging lights look a little bit big to me like you could stand up and hit your head on it and it would take you out for the evening lol but other than that looks great