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Re: Kscore's Render Area

Posted: Sun Nov 19, 2017 10:47 am
by kscore
@Oscar J: Thank you ! It takes more time to clean up the noise in a low light scene but it's worth it.

Re: Kscore's Render Area

Posted: Sun Nov 19, 2017 3:14 pm
by Oscar J
Yeah. I like the first render in this second collection! :)

Re: Kscore's Render Area

Posted: Mon Dec 18, 2017 2:55 am
by kscore
Time to make a new short Animation. I used the "Camera" Tonemapping for a flickerfree result.

Total Frames: 1600/ Rendertime per frame: 1Min. / GPU: GTX 1080

Indigo for C4D | GTX 1080

https://www.youtube.com/watch?v=MGKRK1iTkUM&t=8s

Re: Kscore's Render Area

Posted: Mon Dec 18, 2017 6:42 pm
by zeitmeister
Nice man!
Does the plant under the bench emit light? Looks a bit very outtathisworld to me!

Re: Kscore's Render Area

Posted: Mon Dec 18, 2017 11:13 pm
by fused
Cool little animation!

I really like the lamps.

Re: Kscore's Render Area

Posted: Tue Dec 19, 2017 1:43 am
by kscore
zeitmeister wrote:Nice man!
Does the plant under the bench emit light?
Thanks. No, but maybe the Color Saturation in Post Production was a little bit too much :D
fused wrote:Cool little animation!
I really like the lamps.
Glad you like it !

Re: Kscore's Render Area

Posted: Tue Dec 19, 2017 5:24 am
by Oscar J
Nice! Very cool to see some more animations with Indigo.

Can I ask whether you used clamping when rendering this one?

Re: Kscore's Render Area

Posted: Tue Dec 19, 2017 6:35 am
by kscore
Oscar J wrote:Can I ask whether you used clamping when rendering this one?
Thank you, Oscar J.
Sry for my bad english, but what does "clamping" exactly mean ?

Re: Kscore's Render Area

Posted: Tue Dec 19, 2017 7:11 am
by Oscar J
There's a section about it in the manual :)

https://www.indigorenderer.com/document ... r-settings

Re: Kscore's Render Area

Posted: Tue Dec 19, 2017 7:47 am
by kscore
Oscar J wrote:There's a section about it in the manual :)

https://www.indigorenderer.com/document ... r-settings
aah,ok. Very interesting, I had no clamping. It was deactivated. I tried a test with 100. But there was no difference, maybe it is not the right scene. I will try it on my other projects.

Re: Kscore's Render Area

Posted: Tue Dec 19, 2017 7:53 am
by Oscar J
It's not necessary in most cases, only when you have fireflies. I thought you might have used it, but never mind. :)

Re: Kscore's Render Area

Posted: Tue Jan 02, 2018 11:09 am
by kscore
Time to try some new Stuff, it was very interesting to experiment with this scene. I have never tried these kind of renderings before. I think I have to experiment and do more Stuff like this. It makes a lot of fun to watch how all these colors react :shock: I have made a short Animation. You know me, I have to animate everything :lol:

Bidirectional Pathtracing with MLT | Indigo Renderer

https://www.youtube.com/watch?v=X8afQQcEfeI

Re: Kscore's Render Area

Posted: Tue Jan 02, 2018 11:35 am
by lycium
Awesome animation! Is the soundtrack from Interstellar perchance? :)

Re: Kscore's Render Area

Posted: Tue Jan 02, 2018 11:40 am
by Oscar J
Awesome! What was the render time per frame? :O

Re: Kscore's Render Area

Posted: Tue Jan 02, 2018 12:20 pm
by kscore
lycium wrote:
Tue Jan 02, 2018 11:35 am
Awesome animation! Is the soundtrack from Interstellar perchance? :)
Thank you. Your are right it is a Soundtrack from Interstellar. Btw I love this movie. Its a masterpiece !
Oscar J wrote:
Tue Jan 02, 2018 11:40 am
Awesome! What was the render time per frame? :O
5min per frame :) It was faster than I expected.