Hell, even I don't know how to do that, and I've been using Indigo for three years. Why is there not a slider for that somewhere?Zom-B wrote:
2) For interiors BiDir PT should do the best job in general, if you aim to use MLT, then raise the "LArge Mutation Prob" to 0.8+ for a more PT like noise behavior...
Pace Gallery
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Pace Gallery
Re: Pace Gallery
Not sure about your exporter Oscar, but I just have to change it in the .igs file using notepad... Same deal with changing the splat filter to get a sharper image out of the box. Would be nice to have control over these things in the UI, even if just in an 'advanced settings' tab or something.
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Pace Gallery
Yeah, manually change the code of the igs file every time you render, that's user friendly. And with animations...?bubs wrote:Not sure about your exporter Oscar, but I just have to change it in the .igs file using notepad... Same deal with changing the splat filter to get a sharper image out of the box. Would be nice to have control over these things in the UI, even if just in an 'advanced settings' tab or something.
Interesting with the splat filter; Blendigo has all those settings in its GUI.
Re: Pace Gallery
I'm a spoiled C4D user who has all that options directly available in the exporterOscar J wrote:Hell, even I don't know how to do that, and I've been using Indigo for three years. Why is there not a slider for that somewhere?Zom-B wrote:2) For interiors BiDir PT should do the best job in general, if you aim to use MLT, then raise the "Large Mutation Prob" to 0.8+ for a more PT like noise behavior...
Raising the MLB for less patchy and more PT like rendering is something I also learned just recently...
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