Scatter editor test: Forest

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Antonis777
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Re: Scatter editor test: Forest

Post by Antonis777 » Mon Feb 09, 2015 10:53 am

I see. What about the fact that I tried unsuccessfully to upload my scene? Is there a mb limit?

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Jay-ko
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Re: Scatter editor test: Forest

Post by Jay-ko » Thu Aug 18, 2016 3:52 am

Hi Antonis,

Could you explain how did you obtain this nice spectral glare?

I really like this!
Attachments
PrtScr capture_370.jpg
errare humanum est

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Antonis777
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Re: Scatter editor test: Forest

Post by Antonis777 » Thu Aug 18, 2016 5:07 am

Jay-ko wrote:Hi Antonis,

Could you explain how did you obtain this nice spectral glare?

I really like this!
I used two pictures, one as aperture and one for obstacle map my friend I think they are inside the Indigo build. I also did it by putting the camera facing the sun. I hope that helps.

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zeitmeister
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Re: Scatter editor test: Forest

Post by zeitmeister » Thu Aug 18, 2016 6:17 pm

Would you mind to share thumbnails of these 2 maps? Me didn't achieve such a glare ever, too.


Cheers, zeiti
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
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Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64

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Antonis777
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Re: Scatter editor test: Forest

Post by Antonis777 » Fri Aug 19, 2016 7:15 am

Went back to my scene and checked. I used Indigo's default square aperture map and this photo as obstacle map. Blade offset 0.3 and radius 0.7 at -4 angle.
Attachments
glare_obstacle_e_3.png

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zeitmeister
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Re: Scatter editor test: Forest

Post by zeitmeister » Fri Aug 19, 2016 10:42 pm

Thank you very much!!


Cheers, zeiti
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64

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Jay-ko
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Re: Scatter editor test: Forest

Post by Jay-ko » Fri Aug 26, 2016 4:19 am

Thank you Antonis,

But I need a bit more explanation to understand well your method to obtain this nice effect, maybe because I do not use the same exporter than you (you probably use Cindigo)?

For example I am very surprised to learn that Indigo have "default aperture maps".
Where can I found that such a map?
  • When I scan the install directory, I can found a "Obs/" folder but the files there are not bitmap images?
In the camera settings I have added

Code: Select all

	<obstacle_map>obstacle.png</obstacle_map>
	<aperture_shape>
            <generated>
                <num_blades>16</num_blades>
                <blade_offset>0.200000</blade_offset>
                <blade_curvature_radius>2.000000</blade_curvature_radius>
                <start_angle>0.100000</start_angle>
            </generated>
        </aperture_shape>
I also use your proposed settings.
I am not sure about the way to declare the obstacle map:

Code: Select all

<obstacle_map>obstacle.png</obstacle_map>
should I have to use "<path>" indeed?

I do not succeed to obtain the nice rainbow effect that you have, even with a kind of eyelashes or dust, and it's probably becasue of the way to add it into the igs.
Attachments
PrtScr capture_2.jpg
errare humanum est

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Antonis777
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Re: Scatter editor test: Forest

Post by Antonis777 » Sat Aug 27, 2016 7:53 am

Jay-ko I sent you the files in a pm

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