Romanesco

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Mor4us
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Romanesco

Post by Mor4us » Tue Sep 03, 2013 8:52 am

Hi guys,
this is my contest entry on a german C4d board, topic was to show sth really small.
Unfortunately I wasn't able to submit Indigo version on technical issues (my fault) so i had to submit a vray rendered version as final.
Images look quite similar but i definetly prefer the Indigo version: so here it is!

Hope you like it, any kind of tips and tricks are welcome!
best regards


*edited*
attached 2 wires just for fun ;)
250million spheres
Attachments
wire_01fulledit.jpg
wire_800.jpg
romanesco.jpg
Last edited by Mor4us on Tue Sep 03, 2013 9:47 am, edited 4 times in total.
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lycium
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Re: Romanesco

Post by lycium » Tue Sep 03, 2013 8:58 am

Took a lot of rendering! The final came out really nicely, top work mate :)

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pixie
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Re: Romanesco

Post by pixie » Tue Sep 03, 2013 9:26 am

It's turtles, all the way down! :D Congrats, that's a nice render you've got here. ;)

Voytech
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Re: Romanesco

Post by Voytech » Wed Sep 04, 2013 3:59 am

That looks great! How long did it take to render (and on what)?

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lycium
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Re: Romanesco

Post by lycium » Wed Sep 04, 2013 4:02 am

I left it to render most of a weekend on two spare i7s at the Glare office; the strong DOF was pretty difficult to render clean, especially with the specular water bubbles.

Voytech
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Re: Romanesco

Post by Voytech » Wed Sep 04, 2013 4:18 am

lycium wrote:I left it to render most of a weekend on two spare i7s at the Glare office; the strong DOF was pretty difficult to render clean, especially with the specular water bubbles.
Straight BiDir I'm guessing?

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lycium
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Re: Romanesco

Post by lycium » Wed Sep 04, 2013 4:31 am

Nope, bidir with much improved experimental MLT.

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Oscar J
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Re: Romanesco

Post by Oscar J » Wed Sep 04, 2013 5:07 am

lycium wrote:Nope, bidir with much improved experimental MLT.
Ooh! When are we getting it? :D

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lycium
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Re: Romanesco

Post by lycium » Wed Sep 04, 2013 5:11 am

After Indigo 3.6 Stable release. It's working well but needs some raw speed optimisation to finish the job :)

Voytech
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Re: Romanesco

Post by Voytech » Wed Sep 04, 2013 6:06 am

lycium wrote:After Indigo 3.6 Stable release. It's working well but needs some raw speed optimisation to finish the job :)
Sweet. MLT seems to be a very universal method for rendering complex scenes. Happy to see it getting improvements.

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CTZn
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Re: Romanesco

Post by CTZn » Wed Sep 04, 2013 9:33 am

Voytech wrote:
lycium wrote:After Indigo 3.6 Stable release. It's working well but needs some raw speed optimisation to finish the job :)
Sweet. MLT seems to be a very universal method for rendering complex scenes. Happy to see it getting improvements.
same here, it's a nice initiative !
obsolete asset

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lape
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Re: Romanesco

Post by lape » Thu Sep 05, 2013 6:49 am

great! how did you model this? looks like a mandelbrot set :o
24 hours isn't enough
http://www.werkraum3d.com

Mor4us
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Re: Romanesco

Post by Mor4us » Thu Sep 05, 2013 8:35 am

I tried to manage to create the shape with mograph turtle system first, but unfortunately i didn't manage to create it in a spherical or custom shape. In the end it worked out really well with xfrog plugin wich offers a solution for spherical phyllotaxis.
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