Ford Muscle Car 1970 - V1

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psor
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Ford Muscle Car 1970 - V1

Post by psor » Mon Jul 31, 2006 12:36 pm

Heya all,

after I played a bit with one of the models of Tomasz Rozkosz,
I was curious to render it with Indigo and what should I say, ...
I love the result. I'll tweak the materials a bit more and maybe
model some nice background ... ;o)

C&C are very welcome.

Image

Scene Info:
-Indigo Version: 0.6.1
-Rendertime: 4h30m
-Lighting: HDRI only
-Rendermode: MLT
-Bidirectional: disabled
-Size: 1280x650
-Hostapp: 3dsmax8sp3
-Exporter: U3dreals M2I v0.6.1

System Spec: AMD64 3000@2,3Ghz / 2GB Ram


Note: In this picture is some post work, but no noise reduction.

PS.: Thanx again Nick for your awesome renderengine and thanx
Gregor for your amazing 3dsmax exporter. This would not be possible
without you! And thanx to all others who contribute to this comunity.

:D :D :D ;)


take care
psor
Last edited by psor on Mon Jul 31, 2006 2:23 pm, edited 3 times in total.

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psor
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Post by psor » Mon Jul 31, 2006 12:42 pm

Hmm, .. changed imagehoster ... :P :D :D :D :D ;)


take care
psor

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psor
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Post by psor » Mon Jul 31, 2006 12:51 pm

Thanx radiance! Yepp, thats what I thought too. Unfortunately it's
already sunday and I see a week of work in front. So I'll need some
time ... hehe. ;o))


take care
psor

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u3dreal
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Post by u3dreal » Mon Jul 31, 2006 1:14 pm

Very Cool ;-)

cheers

u3dreal ;)

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iOnStallion
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Post by iOnStallion » Mon Jul 31, 2006 1:25 pm

very nice render very good! Love it.

rusted
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Post by rusted » Mon Jul 31, 2006 6:24 pm

hi,
Amazing render.love the materials.

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Kosmokrator
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Post by Kosmokrator » Mon Jul 31, 2006 8:40 pm

very good!the metals looks nice but the glass?is too CG...maybe try diferrent Hdri map!And the material on the tires are strange...too flat dont convice me.. :lol:

nice image... :wink:
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

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psor
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Post by psor » Mon Jul 31, 2006 11:39 pm

Thanx u3dreal, iOnStallion, rusted and Kosmokrator.

@Kosmokrator

Well the Windows are no glass, because this model has no interior,
so I decided to go for some black plastic ... Yepp the slicks are not
convincing me too, but I had no more time to create a nice texture
for it. :shock: :roll: :twisted: 8) :wink:

Thanx for your feedback guys! ;o)

Note: Unfortunately it is not allowed to alter the model so I can't
do anything to make more detail or the interior ... sorry. :P :D ;)


take care
psor

WLAD
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Post by WLAD » Mon Jul 31, 2006 11:54 pm

ye cool pic,
but i am think like radiance it need an enviroment.

cu
WLAD

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psor
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Post by psor » Tue Aug 01, 2006 12:30 am

Thanx WLAD for your comment. I'll see what I can do the next weekend.

:D :D ;)


take care
psor

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The_MorMor
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Post by The_MorMor » Tue Aug 01, 2006 9:46 am

beautifull! great picture.. although i think the tiers hhould be more black

Petr04
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Post by Petr04 » Wed Aug 02, 2006 4:09 am

I am cry!
It is so beautifully!
Excellent!

Don't stop please!
I want to see more!
:0)

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psor
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Post by psor » Wed Aug 02, 2006 4:37 am

Thanx a lot for your comments The_MorMor and Petr04 ... I'll see
what I can do ... :D :D :D ;)


take care
psor

Petr04
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Post by Petr04 » Wed Aug 02, 2006 4:41 am

to Psor:
If it possible, please, post here Your material (car paint)!
Or maybe, make new thread (i am not find) like "Material Database" and peoples will be post their materials!
Thanks!
P.S.: SfmbE! I'm Russian! :)

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psor
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Post by psor » Wed Aug 02, 2006 11:12 am

Heya Petr04,

I'll provide the material, but I have to say it's nothing special about it,
it's just a phong + HDRI. But for this car it was enough ... hehe.

:P :D :D :D ;)

Code: Select all

		<material>
			<name>car_paint</name>
			<phong>
				<diffuse>0.486275 0.0313726 0.0313726</diffuse>
				<specular>0.1 0.1 0.1</specular>
				<exponent>25000</exponent>
				<fresnel_scale>1.0</fresnel_scale>
			</phong>
		</material>
It will be interesting to see the new shader stuff Nick is planing.
Then we can do pretty cool things, like carpaint and what not. ;o)

Note: If you wanna fake a carpaint you could use a trick, copy the
body of the car, scale it just a bit bigger and give it thickness.
Then assign a dielectric material and have fun with a nice carshader
and long rendertimes. :D :D :D ;)


take care
psor

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