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Brown sofa

Posted: Fri Mar 11, 2011 7:34 am
by dcm
PT Bidir, 2hrs rendertime, ss4

Re: Brown sofa

Posted: Fri Mar 11, 2011 7:52 am
by StompinTom
Nice! Looking good :)

Pretty clean for 2 hours, too, considering there's a mix of environment light and mesh emitters.

Re: Brown sofa

Posted: Fri Mar 11, 2011 7:58 am
by dcm
2hrs on both machines and yes, enviro+emitters in one light layer

Re: Brown sofa

Posted: Fri Mar 11, 2011 12:58 pm
by dcm
black version

Re: Brown sofa

Posted: Fri Mar 11, 2011 6:44 pm
by suvakas
Nice !
And very acceptable rendering time.

Re: Brown sofa

Posted: Fri Mar 11, 2011 8:17 pm
by Pibuz
Indeed!
But, dcm, tell us: the glow we see is postpro or in-built diffraction?


Great render. But there's no more need to say that :lol:

Re: Brown sofa

Posted: Fri Mar 11, 2011 8:23 pm
by dcm
postpro was done in magic bullet photolooks by loading 16bit png into

Re: Brown sofa

Posted: Fri Mar 11, 2011 11:57 pm
by Bosseye
Very nice :) I like the rug especially for some reason.

2 hours, thats pretty quick too.

Re: Brown sofa

Posted: Sat Mar 12, 2011 5:48 pm
by ashutosh
DCM, you show exceptional talent in your renderings. Could you please share on how the light setup was done for this room to get such a natural neutral tone.,
I have many questions.
1. was the image saved as linear, reinhard or camera?
2. what enviornment map do you use and would suggest?
3. maybe some light on the light setup of the scene,.. stuff like placement of emitters etc..

Re: Brown sofa

Posted: Mon Mar 14, 2011 7:12 am
by FoXar
Nice work dcm, your work is very remarkable! Keep up the great works and don't stop posting!

Cheers,
Roo Evans

Re: Brown sofa

Posted: Fri Mar 18, 2011 2:50 am
by dcm
ashutosh wrote:DCM, you show exceptional talent in your renderings. Could you please share on how the light setup was done for this room to get such a natural neutral tone.,
I have many questions.
1. was the image saved as linear, reinhard or camera?
2. what enviornment map do you use and would suggest?
3. maybe some light on the light setup of the scene,.. stuff like placement of emitters etc..
Light setup is pretty easy. Just double glass in windows (0,4cm panels), and simple white env. color wit blue tint (value 8 for blue) + Exitportals in windows.
Im using Agfapan 100CD all the time. Its something between reinhard and linear. I think its best camera response. Of course,you will need to adapt workflow for this camera because its little bit dull and bright.
Lamps have 60W single sided emitter.

Thats all :)