Another sss piece
Another sss piece
I spent the last night with indigo_07
Here is the first result:
Here is the first result:
Yep, that's TopMod.
Here is the blend to explore: http://butz-e-matic.de/pix/topmod_test3.blend
The transparency is due to my ignorance how all the values effect the new materialsystem.
Here is another version, that is less transparent:
And this might be the material that I used for the 2nd picture (don't remember, if i changed it in the meantime):
Here is the blend to explore: http://butz-e-matic.de/pix/topmod_test3.blend
The transparency is due to my ignorance how all the values effect the new materialsystem.
Here is another version, that is less transparent:
And this might be the material that I used for the 2nd picture (don't remember, if i changed it in the meantime):
Code: Select all
<medium>
<name>rubber</name>
<ior>1.0</ior>
<cauchy_b_coeff>0.0</cauchy_b_coeff>
<absorption_coefficient_spectrum>
<rgb>
<rgb>0 2 10</rgb>
</rgb>
</absorption_coefficient_spectrum>
<precedence>20</precedence>
<subsurface_scattering>
<scattering_coefficient_spectrum>
<rgb>
<rgb>2 12 1</rgb>
</rgb>
</scattering_coefficient_spectrum>
<phase_function>
<uniform><value>4</value></uniform>
</phase_function>
</subsurface_scattering>
</medium>
<material>
<name>green</name>
<specular>
<transparent>true</transparent>
<internal_medium_name>rubber</internal_medium_name>
</specular>
</material>
And another one
I will post a png with higher res to the gallery...
And here are the material settings:
I will post a png with higher res to the gallery...
And here are the material settings:
Code: Select all
<medium>
<name>rubber</name>
<ior>1.2</ior>
<cauchy_b_coeff>0.0</cauchy_b_coeff>
<absorption_coefficient_spectrum>
<rgb>
<rgb>0 0.45 0.5</rgb>
</rgb>
</absorption_coefficient_spectrum>
<precedence>10</precedence>
<subsurface_scattering>
<scattering_coefficient_spectrum>
<rgb>
<rgb>0.1 0.5 5</rgb>
</rgb>
</scattering_coefficient_spectrum>
<phase_function>
<uniform><value>40</value></uniform>
</phase_function>
</subsurface_scattering>
</medium>
<material>
<name>green</name>
<specular>
<transparent>true</transparent>
<internal_medium_name>rubber</internal_medium_name>
</specular>
</material>
What does "value" do in the phase function?Bandar wrote:Code: Select all
... <phase_function> <uniform><value>40</value></uniform> </phase_function> ...
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